Sawed-off Super Shotty.

Requests go in THIS forum!
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

Please read the full rules for more details.
Post Reply
User avatar
Tunnel Runner
Posts: 1
Joined: Sat Mar 05, 2022 7:14 pm
Graphics Processor: nVidia (Modern GZDoom)
Contact:

Sawed-off Super Shotty.

Post by Tunnel Runner »

Hi all, I've been experimenting with the SSG sprites and I've been wanting to make a shorter barreled super shotgun, a FaN if you will.

I tried my own hand at this, the only sprite that I'm happy with is the idle sprite though. I've included the aforementioned idle sprite for reference but I've also included another reference file that should give an idea of how short I want the barrel length to be, for a more exact measurement, the barrel should be cut down to about the wooden fore-grip, BUT should also go have a little left over, as seen in the reloading reference file.

what I need: ONLY the reloading sprites, though if you think you can make a better idle sprite than me, feel free to do so.

the ONLY reloading sprites I need are: SHT2B0, SHT2C0, SHT2D0, SHT2G0 and SHT2H0.

Good Luck, and thank you in advance.
Attachments
notice the end of the barrel, this is about how should be poking ahead of the foregrip
notice the end of the barrel, this is about how should be poking ahead of the foregrip
SGN2A0.png (1.32 KiB) Viewed 463 times
this the reference reloading file, this is about how short the barrel should be cut down, the barrel length should also match with the other (cut-down) reloading sprites.
this the reference reloading file, this is about how short the barrel should be cut down, the barrel length should also match with the other (cut-down) reloading sprites.
SHT2H0pref.png (10.92 KiB) Viewed 463 times
This is the idle frame, for reference, if the perspective will be off when compared to the reloading sprites, let me know.
This is the idle frame, for reference, if the perspective will be off when compared to the reloading sprites, let me know.
SHT2A0test3.png (11.37 KiB) Viewed 463 times
Post Reply

Return to “Requests”