What are Your Favorite Weapons from Doom Mods?
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Re: What are Your Favorite Weapons from Doom Mods?
I'm going to say that the lever action shotgun in Naku-Naru has to be perhaps the most satisfying shotgun ever in Doom modding history. But I may be biased because I really do have a thing for lever guns.
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Re: What are Your Favorite Weapons from Doom Mods?
The mechanics of how that gun behaves sounds like it exemplifies everything that would drive me MAD if I ever tried to play Hideous Destructor.Caligari87 wrote:The Volt ZM66 Assault Rifle from Hideous Destructor.
Just... Give me a Ruger Mini-14, alright? It'll take any magazine that'll fit an M16 and cycle with any round that'll cycle an M16, shouldn't it? Just add tritium-illuminated iron sights so I can see my sights in the dark and I'll be fine.
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Re: What are Your Favorite Weapons from Doom Mods?
The Military Rifle and the Master Blaster from Ashes Afterglow, I like the Mllitary Rifle because it can provide a lot of fire power and can take out some of the more armoured enemies much easier than other weapons, I like the Master Blaster because a Grenade launcher mixed with a Flamethrower just feels awesome allowing me to use it for multiple situations, Special mentions goes to the Assault Rifle from Johnny Doom, It's simple but provides good support with it's full auto and it's alternative scope/burst mode, It has saved me from near death on multiple occasions thanks to this combination.
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Does anyone actually read the subjects?
I'll break this down in a bite-sized, point-bulleted list that won't include anything from Russian Overkill because then this list would be 5 pages long:
- Ironblast (Guncaster), because one-shotting Mancubi and turning hordes of lesser monsters into red mist is Quality Fun!
- Dual Fleshrends (Trailblazer), for rapidly one-shotting Revenants and making Plutonia (and their inspired kin) much more bearable.
- Everhail's Magic Missile (and artifacts), based on his appearance in Samara: Reincarnation, just adjust his damage output a bunch, and you'll easily see why Patterson's reluctant to use anything else!
- Knuckle Sandwich Supreme (Guncaster), B. A. D. A. S. S. + Deadmaker's Mask = Punchy Goodness
- Old Dreadful (Guncaster) and Double Deuce (Trailblazer), both in one entry as they make S-tier "fuck this entire room in particular" weapons
- Wallbuster (Codename Demo), mostly as unwieldy as the weapons can be, and as much as I question some of the mod's design choices, you gotta admit: Being able to one-shot just about EVERYTHING and even, well, bust walls open... that's what I boot up the mod for!
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Re: What are Your Favorite Weapons from Doom Mods?
The bullwhip from High Noon Drifter is something of an unsung hero; at first glance it seems to be a glorified Mighty Foot, but its increased range and ability to destroy projectiles really sets it apart from other quick melee implementations.
One of my favorite quirks is the runaway full auto from said caseless ammo if you let the rifle get too hot.Caligari87 wrote: ↑Thu Jun 23, 2022 11:25 am
- Uses caseless ammunition like the prototype H&K G11. Prone to jamming, which requires manually clearing the gun.
Quite a lot of people wish it did, but Mini mags are rock and lock, totally incompatible with AR-15 mags.openroadracer wrote: ↑Thu Jun 23, 2022 2:53 pmJust... Give me a Ruger Mini-14, alright? It'll take any magazine that'll fit an M16 [...]
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Re: What are Your Favorite Weapons from Doom Mods?
Well, damn.Gollgagh wrote: ↑Sat Sep 10, 2022 7:47 amQuite a lot of people wish it did, but Mini mags are rock and lock, totally incompatible with AR-15 mags.openroadracer wrote: ↑Thu Jun 23, 2022 2:53 pmJust... Give me a Ruger Mini-14, alright? It'll take any magazine that'll fit an M16 [...]
You get the intent behind the rest of that statement, though, right?
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Re: What are Your Favorite Weapons from Doom Mods?
The assault rifle from Zen Dynamics. I absolutely love the sound effect from it; it fits perfectly. Also, the design was pretty snazzy.
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Re: What are Your Favorite Weapons from Doom Mods?
My favorite weapons in Doom mods are detailed starting melee weapons (like Beautiful Doom's modern fists) which don't seem like they can do much, but has the potential to carry you through the entire map-pack with or without berserk. Yes, i am a UV-Tyson enjoyer although i wish there was a "universal explosive barrel weapon" mod, might just try to make one.
Last edited by Clown_Number_42 on Wed Oct 05, 2022 3:33 pm, edited 2 times in total.
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Re: What are Your Favorite Weapons from Doom Mods?
How about looking into Meatgrinder for the shotgun preference?openroadracer wrote: ↑Wed Mar 02, 2022 7:21 am I'm going to say straight out that I am King Boring of the Kingdom of Lame, so take this with a grain of salt.
Personally, I like simple, straightforward automatics with respectable accuracy. Best example I can think of comes from PillowBlaster's Trailblazer: The FMG. Just a standard assault rifle, with a side-mounted magazine. Nothing fancy about it, it just shoots straight and fills enemies with lead from a safe distance.
However, all that said, one thing I'd REALLY like to see in a DooM mod is where the standard shotgun is a normal pump-action boomstick; but the Super Shotgun is a room-sweeping automatic shotgun.
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Re: What are Your Favorite Weapons from Doom Mods?
https://www.moddb.com/mods/brutal-doom/ ... horicheese
This is the version I'd probably recommend first.
https://www.moddb.com/mods/brutal-doom/ ... grinderv05
This is the version I've been using as of late. It adds far more stuff, so keep that in mind. I like it though.
The original is by Sergeant Mark IV, and can be found easily enough on ModDB.
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Re: What are Your Favorite Weapons from Doom Mods?
Unmaker and Plasma gun from Brutal Doom
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Re: What are Your Favorite Weapons from Doom Mods?
The ironblast, strucker, augur, and longhorn from guncaster, the shotgun and assault railgun from hellrider and the shock rifle from doom tournament... And finally a shameless self promotion: The thumper, stryker, and shredder from my mod, the adventures of delta!