I have a specific question about GZDoom:
Is it possible to map a keybind, so that when I press a given button it will show me the secrets on the map and when pressing it again it will hide them? (I have set the unfound secrets with a different color)
I know there is a integer on config called
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am_map_secrets
What I am asking is would it be possible to map this to a button, that when pressed, it will change it´s value from 1 (default) to 2? And by pressing it again changing it back from 2 to 1?
If it would not be technically possible, I would not mind having a 2 different keys for this (one bind with
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am_map_secrets=1
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am_map_secrets=2
I was not able to figure out how to bind this, so help would be appreciated.
Thanks.