Here it is. Harley's big 30.
And i've got just the right thing to celebrate.
Changelog:
-Added proper Doom 1 support + SSG replacement
-New SMALLFONT/BIGFONT fonts
-20 extra quotes
-New weapons:
-Jack-in-the-Box: Plays a sweet little tune. Lures in enemies before exploding and taking out anything in it's proximity.
Primary fire throws a timed box, secondary throws a remote box.
-Flower: Fills your nostrils with a sweet, soothing scent.
Primary smells the flower for a 100 health bonus, with overhealth, Secondary throws the flower, hypnotizing any non-boss enemy struck by it.
When quadded, gives you 200 health, and hypnotizes all enemies struck by it.
-???: Replaces the pistol spawns. Yee-haw.
-Updated power-up and ammo sprites/sounds and effects. Bye, Harley-spheres!
-Improved weapon/explosion SFX.
-Sniper rifle, Big Bertha and Bazooka sprites and effects re-done!
-Fixed the Machinegun not being affected by Haste's RoF boost.
-Smooth menu hammer animation
-New secret sounds and messages + re-done cheat messages.
-Re-done difficulty settings, with Nightmare replaced and a new difficulty added!
-Alternative HUD added, main HUD enhanced.
Icons for different armor types, HUDFaces for power-ups, gibbing and level intro, and ammo icons!
-New Power-up: Hyena Power! Brings in Bud and Lou as assists.
-Power-up spawns re-organized!
Flower, Quad Damage and Charlie on the Berserk spawns, Hyena Power, Invincibility and Big Bertha on the Invulsphere spawns.
-Bullet/Shell-based weapons & Thumper rebalanced.
-Updated patches and music pack to account for internal changes.
-Gloveshot now ricochets off walls.
-Re-organized weapons, added slide kick.
-Re-added cut melee grunts.
-Redone melee taunting.
-Harley can now grab barrels when unarmed and batless by punching them.
-Fixed autoaim for the Machinegun and Popgun.
Grab here!