The imaginary conversation in my head wrote:Random person: You joined May third, 2004? You can't still be a n00b, like your title says, can you?
Me, in response: You'd be suprised...
Thank you Graf.
However, it still won't spawn, and I am at a loss as to why.
Here is the script, with the pertinent parts in bold:
Code: Select all
Script 160 (void){
SetPlayerProperty(const:1, 1, PROP_TotallyFrozen);
AmbientSound("SecuritySystemNotify",255);
Delay(123);
Print(s:"\cGWait, this place has a security system!?");
Delay(100);
Print(s:"\cGI'll switch it on.");
Delay(100);
AmbientSound("SecuritySystemOn",255);
Delay(114);
ChangeCamera(166,1,0);
AmbientSound("SecuritySystemAttacking",255);
Delay(348);
Thing_Hate(167,168,4);
ChangeCamera(164,1,0);
Thing_Activate (162);
Thing_Hate(162,169,4);
Delay(35);
Thing_Hate(162,169,4);
ChangeCamera(165,1,0);
Thing_Activate (163);
Thing_Hate(163,170,4);
Delay(35);
ChangeCamera(0,0,0);
Print(s:"\cGSweet! That saves a lot of work!");
Delay (100);
[b]Thing_SpawnNoFog (172,222,0,0) ;
Thing_SpawnNoFog (173,221,0,171); [/b]
Print(s:"\cGWhat?");
SetPlayerProperty(const:1, 0, PROP_TotallyFrozen);
Delay (50);
AmbientSound("SecuritySystemohnoes",255);
AmbientSound("SecuritySystemohnoes",255);
AmbientSound("SecuritySystemohnoes",255);
ACS_Execute(161,2,0,0,0);
}
I have two mapspotswithgravity with TIDs of 172 and 173.
I tried spawning a stealth baron, but it won't work either.
I've tried spawning things with spawnspot, but it fails to work as well.
Code: Select all
Spawnspot("HellFire",173,171,0) ;
Spawnspot("FakeArchVile",173,171,0) ;
I can summon both HellFire and FakeArchVile in the console, so I know they exist. Help...
