BMM.wad is a doom wad that me and a friend worked on for the past month.It consists of 16 maps. It is our first doom wad and we hope that you will like it. Please tell us about any bugs or ways to improve our mapping. We will be thankful for any feedback you can provide!!!
https://www.moddb.com/mods/bmmwad
Thanks in advance!
BMM.wad
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Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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- Posts: 424
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- Operating System Version (Optional): linux mint 20
Re: BMM.wad
I wasn't expecting 152mb for a single map. LOL. Anyways, I give it a try and a short review
Review time:
So I tried each first level of each episode. Get rid of the no Free Look especially for this mapset. Tested playing pure vanilla.
e1m1: Blue Key room? Wtf were you thinking?
e2m1-- Lots of brown and got smotked by a chaingunner because he sniped me. shrug
e3m1--- Nice Joke level. There is no way of beating that legitimately.
Review time:
So I tried each first level of each episode. Get rid of the no Free Look especially for this mapset. Tested playing pure vanilla.
e1m1: Blue Key room? Wtf were you thinking?
e2m1-- Lots of brown and got smotked by a chaingunner because he sniped me. shrug
e3m1--- Nice Joke level. There is no way of beating that legitimately.
Last edited by kalensar on Mon Oct 11, 2021 5:35 pm, edited 1 time in total.
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Re: BMM.wad
I made a mistake, its actually 16 maps in a wad. sorrykalensar wrote:I wasn't expecting 152mb for a single map. LOL. Anyways, I give it a try and a short review
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Re: BMM.wad
Hello, thank you for playing and thank you for the review. We're always looking for ways to improve our skills .We have taken your opinion into consideration and we've changed the map to be easier and overall more enjoyable. After playtesting we decide that the 1st and 11th maps were indeed too hard. If you could perhaps give the wad a second chance and play the maps after the change? Thank you again and remember to leave your feedback and report bugs if you find any!kalensar wrote:I wasn't expecting 152mb for a single map. LOL. Anyways, I give it a try and a short review
Review time:
So I tried each first level of each episode. Get rid of the no Free Look especially for this mapset. Tested playing pure vanilla.
e1m1: Blue Key room? Wtf were you thinking?
e2m1-- Lots of brown and got smotked by a chaingunner because he sniped me. shrug
e3m1--- Nice Joke level. There is no way of beating that legitimately.
https://www.mediafire.com/file/62syjzlh ... M.wad/file
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- Joined: Tue Aug 24, 2021 10:05 am
- Graphics Processor: Intel (Modern GZDoom)
Re: BMM.wad
"
Could you give me the link to your pure vanilla verison, i edited mine in slade got rid of the modded monsters and weapons and brought back free look jump/crouch but some of the switches scripts don't work help.
"kalensar wrote:I wasn't expecting 152mb for a single map. LOL. Anyways, I give it a try and a short review
Review time:
So I tried each first level of each episode. Get rid of the no Free Look especially for this mapset. Tested playing pure vanilla.
.....
Could you give me the link to your pure vanilla verison, i edited mine in slade got rid of the modded monsters and weapons and brought back free look jump/crouch but some of the switches scripts don't work help.

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- Posts: 4101
- Joined: Thu Jul 17, 2003 12:19 am
- Location: British Columbia, Canada
Re: BMM.wad
What a throwback to the early days.
I haven't seen a pwad where doors are flat with the walls since a long time ago.
I haven't seen a pwad where doors are flat with the walls since a long time ago.

Spoiler:BASIC_DOOR