BMM.wad

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TomCream
Posts: 3
Joined: Mon Oct 11, 2021 4:19 pm

BMM.wad

Post by TomCream »

BMM.wad is a doom wad that me and a friend worked on for the past month.It consists of 16 maps. It is our first doom wad and we hope that you will like it. Please tell us about any bugs or ways to improve our mapping. We will be thankful for any feedback you can provide!!!

https://www.moddb.com/mods/bmmwad

Thanks in advance!
Last edited by TomCream on Mon Oct 11, 2021 5:22 pm, edited 1 time in total.
User avatar
kalensar
Posts: 424
Joined: Sun Mar 21, 2021 9:40 pm
Operating System Version (Optional): linux mint 20

Re: BMM.wad

Post by kalensar »

I wasn't expecting 152mb for a single map. LOL. Anyways, I give it a try and a short review


Review time:

So I tried each first level of each episode. Get rid of the no Free Look especially for this mapset. Tested playing pure vanilla.

e1m1: Blue Key room? Wtf were you thinking?

e2m1-- Lots of brown and got smotked by a chaingunner because he sniped me. shrug

e3m1--- Nice Joke level. There is no way of beating that legitimately.
Last edited by kalensar on Mon Oct 11, 2021 5:35 pm, edited 1 time in total.
TomCream
Posts: 3
Joined: Mon Oct 11, 2021 4:19 pm

Re: BMM.wad

Post by TomCream »

kalensar wrote:I wasn't expecting 152mb for a single map. LOL. Anyways, I give it a try and a short review
I made a mistake, its actually 16 maps in a wad. sorry
TomCream
Posts: 3
Joined: Mon Oct 11, 2021 4:19 pm

Re: BMM.wad

Post by TomCream »

kalensar wrote:I wasn't expecting 152mb for a single map. LOL. Anyways, I give it a try and a short review


Review time:

So I tried each first level of each episode. Get rid of the no Free Look especially for this mapset. Tested playing pure vanilla.

e1m1: Blue Key room? Wtf were you thinking?

e2m1-- Lots of brown and got smotked by a chaingunner because he sniped me. shrug

e3m1--- Nice Joke level. There is no way of beating that legitimately.
Hello, thank you for playing and thank you for the review. We're always looking for ways to improve our skills .We have taken your opinion into consideration and we've changed the map to be easier and overall more enjoyable. After playtesting we decide that the 1st and 11th maps were indeed too hard. If you could perhaps give the wad a second chance and play the maps after the change? Thank you again and remember to leave your feedback and report bugs if you find any!


https://www.mediafire.com/file/62syjzlh ... M.wad/file
gamergoodboymail115
Posts: 11
Joined: Tue Aug 24, 2021 10:05 am
Graphics Processor: Intel (Modern GZDoom)

Re: BMM.wad

Post by gamergoodboymail115 »

"
kalensar wrote:I wasn't expecting 152mb for a single map. LOL. Anyways, I give it a try and a short review


Review time:

So I tried each first level of each episode. Get rid of the no Free Look especially for this mapset. Tested playing pure vanilla.

.....
"

Could you give me the link to your pure vanilla verison, i edited mine in slade got rid of the modded monsters and weapons and brought back free look jump/crouch but some of the switches scripts don't work help. :wub:
User avatar
Kappes Buur
 
 
Posts: 4101
Joined: Thu Jul 17, 2003 12:19 am
Location: British Columbia, Canada

Re: BMM.wad

Post by Kappes Buur »

What a throwback to the early days.
I haven't seen a pwad where doors are flat with the walls since a long time ago. :)
Spoiler:
BASIC_DOOR

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