Sound trigger on locked door

Ask about editing graphics, sounds, models, music, etc here!
Shaders (GLSL) and SNDINFO questions also go here!

Moderators: GZDoom Developers, Raze Developers

Forum rules
Before asking on how to use a ZDoom feature, read the ZDoom wiki first. If you still don't understand how to use a feature, then ask here.
User avatar
Gunslaher_Pi
Posts: 47
Joined: Sun Jan 17, 2021 3:41 am
Graphics Processor: Intel (Modern GZDoom)
Location: Aussieland - 3D REALMS OG DESIGNER

Re: Sound trigger on locked door

Post by Gunslaher_Pi »

*Bump*

For those tuning in for the first time or returning mappers.

To make your "No access sound" play on any wall or switch. In your line Defs, change the properties to "Locked Door raise", change the following arguments.

Close delay: Never, door speed: Slow, when player presses use, repeatable action and finally, there should be an option to choose a coloured key or "Impossible".

Choose impossible. Congratulations. You just made an object/door/switch/wall that will play your "No access sound" every time you press on it.

You're welcome.

Return to “Assets (and other stuff)”