Sound trigger on locked door

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Joined: Sun Jan 17, 2021 3:41 am
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Re: Sound trigger on locked door

Post by Gunslaher_Pi »


For those tuning in for the first time or returning mappers.

To make your "No access sound" play on any wall or switch. In your line Defs, change the properties to "Locked Door raise", change the following arguments.

Close delay: Never, door speed: Slow, when player presses use, repeatable action and finally, there should be an option to choose a coloured key or "Impossible".

Choose impossible. Congratulations. You just made an object/door/switch/wall that will play your "No access sound" every time you press on it.

You're welcome.

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