Converting model to md3 problem
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Converting model to md3 problem
Currently, I am trying to convert a Counter strike 1.6's weapon just for testing and learning. I couldn't find the plugin for Blender 2.80, so I utilize Blender 2.79 with https://github.com/nashmuhandes/io_export_gzdoom_md3 . However, this plugin keeps creating meshes for every material in an md3, and it leads the model not to work on GZDOOM. I could merge the meshes into one, but exporting the merged meshes let the plugin separate again. So the question is, how to export md3 from a mesh that has multiple materials without separating??
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Re: Converting model to md3 problem
Use this for 2.8x instead:
https://forums.duke4.net/topic/5358-ble ... ntry333414
One thing to note: before export, triangulate all faces
https://forums.duke4.net/topic/5358-ble ... ntry333414
One thing to note: before export, triangulate all faces
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Re: Converting model to md3 problem
(I am Hugh Dunkinsune. I forgot to login and I was in hurry. hehe.......)ramon.dexter wrote:Use this for 2.8x instead:
https://forums.duke4.net/topic/5358-ble ... ntry333414
One thing to note: before export, triangulate all faces
I fixed it beforehand by adding Surfaceskin, but thanks for replying, and reading the terribly written question