[0.3] MOShuffle - Randomize the map order!
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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Re: [0.3] MOShuffle - Randomize the map order!
My Wadsmoosh has SIGIL II included, and it works with this mod on my end without issue from what I've seen, I just don't think it's selecting from those maps.
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Re: [0.3] MOShuffle - Randomize the map order!
Sorry, I should have been a bit more specific. It will still work, but MOShuffle won't know about Sigil 2's levels.mamaluigisbagel wrote: ↑Thu Apr 11, 2024 10:38 am Yeah I didn't think it'd work, though you could just make a separate Doom Complete wad for now that doesn't include SIGIL II if you want to use this mod.
On another note, I finished my modification to MOShuffle. It's based on Sower's version, which by the way, nice changes! A list of additions is as follows:
Spoiler:.... And with the addition of the lump reader, we can now add maps using a special lump called "MOSHUFFL"! Just create a text file, name it "MOSHUFFL", then add the maps you want via the following syntax:
Spoiler:... Then add the file to your load order!
Note: Whitespace is stripped from the lump data, and lines that start with "//" are considered comments and removed. The lump reader will report basic errors and will ignore anything incorrect. Also, to allow for easy identification of different MOSHUFFL lumps, you can name your files like this: "MOSHUFFL.Sigil.II.txt".
Speaking of Sigil II, you can add it with this (available as attachment):
Code: Select all
AddMegawad: E6M%d, WSSigil2, 8, 1, 1, 9
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Re: [0.3] MOShuffle - Randomize the map order!
Thanks stainedofmind, great update! I went ahead and fully integrated Sigil II (can now also be toggled in the menus like the other episodes) and merged that with your changes to make v0.41
Last edited by Sower on Sat Apr 13, 2024 12:46 am, edited 2 times in total.
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Re: [0.3] MOShuffle - Randomize the map order!
Thanks for the instructions, SoM! I'm not even a modder and I was able to figure that out. Was also able to confirm it works by using your Utility Menu mod. 

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Re: [0.3] MOShuffle - Randomize the map order!
Wait Wadsmoosh now has SIGIL II included?
Link please?
Link please?
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Re: [0.3] MOShuffle - Randomize the map order!
Here.AliciaPendragon wrote: ↑Fri Apr 12, 2024 3:00 pm Wait Wadsmoosh now has SIGIL II included?
Link please?
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Re: [0.3] MOShuffle - Randomize the map order!
Just a quick psa, I made a small change to the file I previously updated - the version number was wrong in zscript. I edited my post and the fixed/updated version is now there.
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Re: [0.3] MOShuffle - Randomize the map order!
So I like playing Endless mode on this, but often find myself getting absolutely destroyed by rolling a nasty, late game map. I've been trying to come up with multiple ways to lessen this impact, but either things haven't panned out, or it doesn't quite work as well as I planned. So finally, I added a third mode to MOShuffle that I call "Shuffle All Maps with Safe Start". Basically, it kind of combined the other two modes, starting you off with a configurable number of maps in order, like 32 Map mode, but then throws you to the wolves in anything goes Endless mode. Defaults to 8 maps, or a single Doom episode! Built off the last released version by Sower, which added Sigil II integration!
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Re: [0.3] MOShuffle - Randomize the map order!
I like the idea of this, as this was always a problem for me too. However this doesn't seem to work for me. If I set it to "Shuffle All Maps with Safe Start" and have Doom Complete, Compendium, and Sentinel's Lexicon all loaded, it always restricts me to Doom 2 maps.stainedofmind wrote: ↑Wed Apr 17, 2024 9:57 am So I like playing Endless mode on this, but often find myself getting absolutely destroyed by rolling a nasty, late game map. I've been trying to come up with multiple ways to lessen this impact, but either things haven't panned out, or it doesn't quite work as well as I planned. So finally, I added a third mode to MOShuffle that I call "Shuffle All Maps with Safe Start". Basically, it kind of combined the other two modes, starting you off with a configurable number of maps in order, like 32 Map mode, but then throws you to the wolves in anything goes Endless mode. Defaults to 8 maps, or a single Doom episode! Built off the last released version by Sower, which added Sigil II integration!
EDIT: Okay, I restarted the game and now it works fine...I'm confused, but thankful.
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Re: [0.3] MOShuffle - Randomize the map order!
Weird. I have no idea what would have caused that, but I'm glad it's working for you now!mamaluigisbagel wrote: ↑Wed Apr 17, 2024 2:06 pmI like the idea of this, as this was always a problem for me too. However this doesn't seem to work for me. If I set it to "Shuffle All Maps with Safe Start" and have Doom Complete, Compendium, and Sentinel's Lexicon all loaded, it always restricts me to Doom 2 maps.stainedofmind wrote: ↑Wed Apr 17, 2024 9:57 am So I like playing Endless mode on this, but often find myself getting absolutely destroyed by rolling a nasty, late game map. I've been trying to come up with multiple ways to lessen this impact, but either things haven't panned out, or it doesn't quite work as well as I planned. So finally, I added a third mode to MOShuffle that I call "Shuffle All Maps with Safe Start". Basically, it kind of combined the other two modes, starting you off with a configurable number of maps in order, like 32 Map mode, but then throws you to the wolves in anything goes Endless mode. Defaults to 8 maps, or a single Doom episode! Built off the last released version by Sower, which added Sigil II integration!
EDIT: Okay, I restarted the game and now it works fine...I'm confused, but thankful.
... On a side note, my very first actual run through with this new version, I was all ready for an easier start, then I frickin rolled Plutonia for map one, and Thy Flesh Consumed for map 2... so much for an easier start.