Great Treasure

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Posts: 7
Joined: Sun Apr 18, 2021 7:43 am
Graphics Processor: ATI/AMD (Modern GZDoom)

Great Treasure

Post by MiMaDM »

So hello humans, I have started to make maps at the start of this year and I believe that I've gotten the hang of the stuff.

Around 2 to 3 months ago I have joined the Br0leg's latest wad contest and stopped working on the rest of my wads.

This is what I came up with, there should be two .pk3 files with one of them being for BIGFONT and the other for the normal font, for people with bigger monitors and for people with small monitors.

All of the information about the wad will be on caution.txt

This wad might be considered as a slaughtermap.

As you finish yet another adventure, you want to get home and rest,

but an entity with a dire need for your help gets you to the seventh circle of hell to bring his treasure.

Anyways here are some screenshots:

This castle, atleast what remains of it might be your destination.

You will be on a ship combat!

Shoot at them with your guns, listen to your captain well and you might be able to use the cannons as well.

There will be a lot of combat so be prepared!

                                                                                                    Here is the download link!






MiMa DM#6663

me lmao

did the HUD for both this wad and also for Banana Factory Accident.

did the GFX. (except for final boss)

did the SFX.

Special thanks to:

big smoke#2004

for helping me with some scripting problems and also for playtesting.

Songs used:


map01 music:

map02 first music:

map02 second music:

map03 music: ... annel=Mo15

map04 first music: ... ntain-king

map04 second music:

end credits music:

Hope you enjoy my first released WAD!

~MiMa DM

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