Status Bar Modifiable?

Moderator: GZDoom Developers

Posts: 44
Joined: Fri Dec 05, 2003 5:35 am

Post by Jonathan »

Attached is the code for the emulated hud I wrote. It simulates the 320x200 old-style doom hud at the top of the screen, but only when screenblocks <= 10 (ie, the standard original hud is visible). It's buggy, and doesn't provide a perfect emulation of the original, however I believe as a proof of concept it shows pure acs hud drawing is feasible. Graf stated that drawing is the major hit, so it is coded to ensure sections are only redrawn as necessary by caching and comparing health, armor and ammo values.

If you want to try it out, paste it into doombuilder or something and run it on a map. Puke 3 to start it.

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