Hell Crusher 0.5 - Skilled based overpowered gameplay mod

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TheVanessii
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Re: Hell Crusher 0.4 - Skilled based overpowered gameplay mod

Post by TheVanessii »

Wow, this is an insanely fun mod. Probably the most insane gameplay mod I've ever played lmao. Using nashgore with it
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TheVanessii
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Re: Hell Crusher 0.4 - Skilled based overpowered gameplay mod

Post by TheVanessii »

Question: Does the ammo dropped form quick chainsaw not do anything? When I use it, I can't pick up the ammo on the ground, it's just laying there. Maybe I'm doing something wrong? :o
Qevinalx
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Re: Hell Crusher 0.4 - Skilled based overpowered gameplay mod

Post by Qevinalx »

Hi the joystick movement is broken and i wanted to ask:¿There's a way to download previous version of this mod and if is not can you post it? Thanks.
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H3LLW4LK3R
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Re: Hell Crusher 0.4 - Skilled based overpowered gameplay mod

Post by H3LLW4LK3R »

ALRIGHT sorry. I actually updated this mod awhile ago, and just haven't updated the zforums because of the whole drama thing... you know, you know...

ALSO another thing is this update I added to this mod accidentally added a huge bug that sort of killed my motive to work on this mod, because I have LITERALLY no way to test if I fixed it...
Mainly adding zmove somehow broke on delta touch. Where now you move in reverse. and yea... its not really playable on mobile now... granted it was never intended to be played on mobile... so idk.

Sort of See:
Coornib22 wrote: Wed Jun 07, 2023 12:01 pm
Critzhater76 wrote: Tue Jun 06, 2023 7:36 pm There is a problem when I play it on Delta Touch. (ZDoom engine Mobile port collection)

When I want to move my character, it always move only in one direction. I don't like using the keyboard keys cuz I'm playing it on my phone
Turn on digital move in Delta Touch.
-------------------------------------------------------------------- BIG UPDATE --------------------------------------------------------------------

HELL CRUSHER 0.5 CARVE THROUGH THE HORDE

the take-too-long-again update

Changed Main menu aesthetic from vapor wave to doom 2016 / gritty theme.
Changed the shotgun so it "spins up" it gets faster as you hold main fire.
Changed the mammoth tusk anim to not be garbage.
Changed the Deimos Harbinger to fire nukes for the altfire
instead of a barrage of 3 missiles that target a random demon, usually resulting in death.
Changed the Devils cry altfire to double fire, shoot the shells then launch out the casing.
Changed the plasma rifle bolts to move faster and the red overcharge to green.
Changed the BFG to fire faster via a spin up, sorta.
Once it goes through the first charge animation you can hold fire to fire a bunch of BFG BALLZ.
Changed the hammer so it works differently.
Changed the firing animation of the rifle.

Added Zmove to make movement more smoother and less slidely.
Added Quad damage power up replaces the Partial invisibility.
Added Night vision power up replaces the infrared goggles.
Added hyper charge power up replaces the berserk pack.
Added New sprites and sounds for the Computer Area Map.
Added New sprites and sounds for the invulnerability sphere.
Added New sprites and sounds for the Mega sphere.
Added New sprites and sounds for the Soul sphere.
Added New sprites and sounds for the rad suit.
Added more lag back into it (it wasn't laggy enough.)
Added a backpack replacer that allows for infinite backpack scaling
and it spawns in with the mammoth tusk as a pistol upgrade.
Added bullet tracers so now bullet based weapons feel better.
Added a energy sword altfire to the Hammer chainsaw replacer.
Added a chainsaw to get ammo, bindable in the controls.
Added a chainsaw intro animation.
Added a altfire to the BFG. A huge giga laser.
Added a third fire mode to the guass cannon, charge it up by firing the main and altfire.
Added a scope overlay for the rifle.
Added the blood kick (finally) and blood punch.
Added a debris limiter
Added a FX limiter
Added a option to turn off the intro animation.
Added a arm blade. and a intro animation for it.
Added a altfire to the starting pistol.
Added FX's to some weapons.
Added a few destructible props.
Added some visual recoil to most of the weapons.
Added a bunch of decals for guns and such.
Added a few death anims to monsters.

Fixed the loudness of the hammer so now it doesn't destroy your ears as much maybe...

Removed The fist melee weapon. It is now a quick bind.
Removed all alternate starting classes.
Removed Black Talons.
Removed Infinity.
Removed BoomStick.
Removed all the fun stuff.

Updated credits.

Yell at me if I missed anything big or something, I don't know.
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H3LLW4LK3R
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Re: Hell Crusher 0.4 - Skilled based overpowered gameplay mod

Post by H3LLW4LK3R »

TheVanessii wrote: Sat Jul 29, 2023 2:23 pm Wow, this is an insanely fun mod. Probably the most insane gameplay mod I've ever played lmao. Using nashgore with it
Thanks!
TheVanessii wrote: Sun Jul 30, 2023 8:47 am Question: Does the ammo dropped form quick chainsaw not do anything? When I use it, I can't pick up the ammo on the ground, it's just laying there. Maybe I'm doing something wrong? :o
You are not. Another bug introduced trying to rename actor classes, I have also recently "fixed" that maybe.
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H3LLW4LK3R
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Re: Hell Crusher 0.4 - Skilled based overpowered gameplay mod

Post by H3LLW4LK3R »

Development on this mod is halted for a awhile because I started work on something else... Any other updates down the line will probably be bug fixes and small changes. so yea.
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Ferretmanjcdenton
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Re: Hell Crusher 0.5 - Skilled based overpowered gameplay mod

Post by Ferretmanjcdenton »

Hey there. Sorry. When I open the mod on Delta touch. Where is the 'digital movement' option?
I can't find it for some reason. I just have 3 different settings.
A limiter and 2 detail ones.
Nixx_01923
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Re: Hell Crusher 0.5 - Skilled based overpowered gameplay mod

Post by Nixx_01923 »

Hi men, I hope you are having a great day, can i ask for a pk3 file that adds the boomstick and black talons to the 0.5 version? I love that weapons and its a pity that them can't be used with the last updates.
Last edited by Nixx_01923 on Wed Nov 06, 2024 4:45 pm, edited 2 times in total.
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Unregret
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Re: Hell Crusher 0.5 - Skilled based overpowered gameplay mod

Post by Unregret »

Hello, is there any way to remove that death screen prevents you to play the game normally after resurrection? Also sliders for dash, jump power would be nice.

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