Hey guys.
One of the touches that I really like in Heretic is that contrary to Doom, when the player dies, the monsters start to infight with everything in their sight, even with monsters they wouldn't normally attack.
What I want to know is a way to implement that behaviour in Doom, in this case in Geezy, as I've seen it working in DOOM Retro, for example.
That's all. Any help will be greatly appreciatted.
Mass Infighting
Moderator: GZDoom Developers
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Before asking on how to use a ZDoom feature, read the ZDoom wiki first. If you still don't understand how to use a feature, then ask here.
Please bear in mind that the people helping you do not automatically know how much you know. You may be asked to upload your project file to look at. Don't be afraid to ask questions about what things mean, but also please be patient with the people trying to help you. (And helpers, please be patient with the person you're trying to help!)