Polyobject with eternity/static portal refuses to rotate
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- SyntherAugustus
- Posts: 973
- Joined: Tue Jul 15, 2003 5:43 pm
Polyobject with eternity/static portal refuses to rotate
Not sure if intentional, but if a polyobject has a eternity/static portal attached to it, it won't rotate. I attached a sample wad with two polyobjects and two switches. One with a static, and the other with an interactive.
- Attachments
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portalbug.wad- (7.96 KiB) Downloaded 24 times
- Graf Zahl
- Lead GZDoom+Raze Developer

- Posts: 49252
- Joined: Sat Jul 19, 2003 10:19 am
- Location: Germany
Re: Polyobject with eternity/static portal refuses to rotate
It has already been explained on Discord, but let's repeat it for reference here, too. Static portals on polyobjects may move, as long as the constant distance offset is preserved, but they can never rotate. Only simpler types that allow changing offsets are allowed to.
- SyntherAugustus
- Posts: 973
- Joined: Tue Jul 15, 2003 5:43 pm