Hi all,
Been mapping for the last year or so on and off, this is the first WAD I've shared online - any feedback on difficulty, level design etc appreciated.
Story - DoomGuy has been captured and imprisoned, desperate to return back home he has to escape the prison complex known only as 'the House of Metal'.
There are very few weapons that are lying around, most have to be obtained after killing an enemy to keep the narrative of an escape. There are also some co-prisoners that can be freed to assist you.
Config details - Doom in UDMF map, tested with lzdoom v3.84, and gzdoom v4.5.0
Supports single player / co-op and DM.
Uses quite a few custom monsters and a couple of extra weapons, credits are in the .WAD, happy to add here as well if required (not sure of the protocol for credits)
Cheers.
Escape House Of Metal - single level WAD
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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- Posts: 29
- Joined: Thu Jan 28, 2021 5:30 am
Escape House Of Metal - single level WAD
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- Posts: 29
- Joined: Thu Jan 28, 2021 5:30 am