GZDoom has always ran perfectly, for years, until today. I was playing around with the display settings and changed the renderer from OpenGL to Softpoly. after that it crashed, and every time I goto run GZDoom is always crashes. I have the latest version by the way. is there any way to fix this? I've tried uninstalling and and reinstalling and I still have the same problem. please help! thanks
on Mac OS X by the way.
Changed renderer to Softpoly, now crashes on startup
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Contrary to popular belief, we are not all-knowing-all-seeing magical beings!
If you want help you're going to have to provide lots of info. Like what is your hardware, what is your operating system, what version of GZDoom/LZDoom/whatever you're using, what mods you're loading, how you're loading it, what you've already tried for fixing the problem, and anything else that is even remotely relevant to the problem.
We can't magically figure out what it is if you're going to be vague, and if we feel like you're just wasting our time with guessing games we will act like that's what you're really doing and won't help you.
Contrary to popular belief, we are not all-knowing-all-seeing magical beings!
If you want help you're going to have to provide lots of info. Like what is your hardware, what is your operating system, what version of GZDoom/LZDoom/whatever you're using, what mods you're loading, how you're loading it, what you've already tried for fixing the problem, and anything else that is even remotely relevant to the problem.
We can't magically figure out what it is if you're going to be vague, and if we feel like you're just wasting our time with guessing games we will act like that's what you're really doing and won't help you.
Re: Changed renderer to Softpoly, now crashes on startup
Post crash report please. Also, go to ~/Library/Preferences directory, and post gzdoom.ini file as well.
To switch back to OpenGL, add +vid_preferbackend 0 to command line options.
To switch back to OpenGL, add +vid_preferbackend 0 to command line options.
Re: Changed renderer to Softpoly, now crashes on startup
thank you so much! I added that to the additional parameters and its working again!
Re: Changed renderer to Softpoly, now crashes on startup
If you run GZDoom directly (not through a launcher), you should get a [wiki=IWAD selection box]startup window[/wiki] where you can change the renderer.
Re: Changed renderer to Softpoly, now crashes on startup
Works well on Windows. On Mac and Linux that window leaves much to be desired, I am sure.
- drfrag
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Re: Changed renderer to Softpoly, now crashes on startup
Aren't modern macs based on intel? I know there is a crash on arm due to a memory alignment problem, Beloko fixed it on clang using a linker flag but that one is not available on gcc.
Re: Changed renderer to Softpoly, now crashes on startup
Not all macs are. Apple has begun a pullout from the Intel platform, completely.
Re: Changed renderer to Softpoly, now crashes on startup
In any case, no crash report means no fix.