Second Map! (Doom Builder 2)

New maps, and other projects whose primary focus is new maps, belong here.

Note: This forum, and all forums below it, are not for questions or troubleshooting! Threads created here are for active projects only! If you have questions please feel free to use the Editing subforums or General forum.
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

Please read the full rules for more details.
User avatar
Posts: 25
Joined: Tue Oct 27, 2020 2:30 pm

Second Map! (Doom Builder 2)

Post by KSPBaron145 »

Alright, so i decided to make a 1-map-wad!
And (maybe) you might get some flashbacks from E1M1 (the middle area of the map)
So, it has:
15 Monsters
2 Weapons
2 Medikits
1 Ammo Pickup
Player 1 Start

(NOTE: I'm new to mapping so am not good at level design/playtesting. Please leave any tips in the comment section. Also, i don't know what textures to use, so leave any theme ideas by dropping a comment!)

EDIT: I have updated this WAD to have 3 maps instead of 1. Also, why is nobody replying to my post? Eh, might be nobody having ideas for textures or this post visible to a select amount of users. Anyway, more maps is more fun. So here you go. Bye!

-KSPBaron145 <3
You do not have the required permissions to view the files attached to this post.
User avatar
Posts: 265
Joined: Mon Dec 28, 2015 6:22 pm

Re: Second Map! (Doom Builder 2)

Post by DavidN »

Looks like you have the basics working! Would you be interested in me making a video with some tips on how you might be able to enhance these? I've done it before here: ... A&index=29
User avatar
Posts: 34
Joined: Tue Feb 18, 2020 4:51 am

Re: Second Map! (Doom Builder 2)

Post by Clippy »

Return to “Levels”