Hexen HD 2020 (Release)

For high-res texture/sprite projects, sprite-fix patches, music add-ons, music randomizers, and other graphic/sound-only projects.
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RafaHell
Posts: 26
Joined: Fri Jun 12, 2020 8:40 pm
Graphics Processor: nVidia (Modern GZDoom)

Re: Hexen HD 2020 (Release)

Post by RafaHell »

I might be mistaken but I think just enabling "widescreen" on GZDoom 4.5.0 fixes those issues?
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eharper256
Posts: 888
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Location: UK

Re: Hexen HD 2020 (Release)

Post by eharper256 »

Its nice to know I have a few secret fans of Walp lurking around given the responses in this topic (haha).
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BROS_ETT_311
Posts: 193
Joined: Fri Nov 03, 2017 6:05 pm

Re: Hexen HD 2020 (Release)

Post by BROS_ETT_311 »

RafaHell wrote:I might be mistaken but I think just enabling "widescreen" on GZDoom 4.5.0 fixes those issues?
For the title graphics and map screens, yes, but not the weapons and hud.
eharper256 wrote:Its nice to know I have a few secret fans of Walp lurking around given the responses in this topic (haha).
Of course you do, Walpurgis is dope!
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irontusk341
Posts: 565
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Graphics Processor: nVidia (Modern GZDoom)
Location: Mister Rogers Neighborhood, Pennsylvania

Re: Hexen HD 2020 (Release)

Post by irontusk341 »

eharper256 wrote:Its nice to know I have a few secret fans of Walp lurking around given the responses in this topic (haha).
Andrews PBR is pretty much compatible with All Hexen mods, like Brutal Hexen RPG, Wrath of Cronos, etc.

I am curious to see how it works with scattered Evil and Korax.
retroborg
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Joined: Fri Mar 05, 2021 11:47 pm

Re: Hexen HD 2020 (Release)

Post by retroborg »

I just tried the new Hexen HD with gzdoom and it is graphically amazing! It's as close as it gets to a modern remake!

My only gripe is that it doesn't recognize my original Hexen CD Audio either in physical form or as an ISO with Daemon Tools virtual drive, as it seems to bypass it and only features various enhanced Midi Devices to choose from in the sound options albeit with improved music over the original 1995 midi sound track.

So is there a way to play Hexen HD with the original CD-AUDIO music from the original CD or via an ISO mounted onto a virtual CD Drive in Daemon tools?!

Or at least if CDDA isn't supported in GZDOOM and HexenHD, perhaps then there is a way to play the original CDDA tracks as converted mp3 tracks at 320Kbit or FLAC files placed into some folders or another similar way?!

Thanks in advance!
Valken
Posts: 281
Joined: Mon Jun 08, 2015 7:32 am

Re: Hexen HD 2020 (Release)

Post by Valken »

Hi Retroborg,

You can find how to made the CD audio work from this post viewtopic.php?t=53265

You can find my answer regarding my visual settings at Guru.
Talon1024
 
 
Posts: 363
Joined: Mon Jun 27, 2016 7:26 pm
Graphics Processor: nVidia with Vulkan support

Re: Hexen HD 2020 (Release)

Post by Talon1024 »

You can also use Xeotroid's Hexen music covers if you'd like.
Razumen
Posts: 26
Joined: Tue Mar 13, 2018 8:04 pm

Re: Hexen HD 2020 (Release)

Post by Razumen »

eharper256 wrote:Its nice to know I have a few secret fans of Walp lurking around given the responses in this topic (haha).
Just did a Mage playthrough with it, was a lot of fun!
Though I did feel a bit overpowered in the vanilla maps haha.
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eharper256
Posts: 888
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Re: Hexen HD 2020 (Release)

Post by eharper256 »

Razumen wrote:
eharper256 wrote:Its nice to know I have a few secret fans of Walp lurking around given the responses in this topic (haha).
Just did a Mage playthrough with it, was a lot of fun!
Though I did feel a bit overpowered in the vanilla maps haha.
Good to hear, feel free to post your experiences and suggestions in the main topic; I always take heed of them.

Yes, you should probably always play the vanilla campaign in Difficulty 4 or 5 to slightly make up for it (though I'm gradually adding more elite monsters to go with the new Hexen bosses). The same applies to doing Vanilla Doom with most mods (lol).
AndrewMRX
Posts: 29
Joined: Sat Apr 18, 2020 11:53 am
Graphics Processor: nVidia with Vulkan support

Re: Hexen HD 2020 (Release)

Post by AndrewMRX »

A small update.
-Based on GzDooM 4.6.1
-Some textures have been replaced.


https://drive.google.com/file/d/1IlMPMA ... sp=sharing
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Colerx
Posts: 166
Joined: Thu Feb 11, 2021 6:16 am

Re: Hexen HD 2020 (Release)

Post by Colerx »

Great work as usual!
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Rex705
Posts: 215
Joined: Sun Nov 22, 2015 5:49 pm

Re: Hexen HD 2020 (Release)

Post by Rex705 »

So how do I use this mod? The download is a copy of GZDoom where is the actual mod?
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RaZZoR
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Joined: Sun Jan 17, 2021 2:30 pm

Re: Hexen HD 2020 (Release)

Post by RaZZoR »

Looks pretty cool
MageSlayer
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Re: Hexen HD 2020 (Release)

Post by MageSlayer »

Can someone please tell me how to install everything so my version looks like this?
I downloaded all the files I found and created a separate Hexen directory, and put the latest GZDoom files in there, and I get errors, or else it looks like the "standard" version of Hexen without the enhancements.

Help!!!! Thank You!
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theleo_ua
Posts: 149
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Location: Ukraine

Re: Hexen HD 2020 (Release)

Post by theleo_ua »

MageSlayer wrote: Fri Sep 30, 2022 2:22 pm Can someone please tell me how to install everything so my version looks like this?
I downloaded all the files I found and created a separate Hexen directory, and put the latest GZDoom files in there, and I get errors, or else it looks like the "standard" version of Hexen without the enhancements.

Help!!!! Thank You!
Please check that your separate Hexen directory:

1) Does not contain spaces in full path and name
2) Does not contain non-English characters
3) Does not located in desktop or desktop subfolder
4) Your windows username does not contain spaces and non-English characters in full path and name

If you dont have above "problems", then post please screenshot of your hexen directory here

Also, what files you execute? Gzdoom.exe or bat files?

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