Doctrine Gamer wrote:
I noticed in Heretic and Hexen that the cursor to select the options does not exist, this problem does not occur with Doom or Chex.
It is not a serious problem in fact, it can disturb those who play on the joystick.
Thanks! I am on my way to find the solution to this problem, it's a common thing on my mods.
Netheritor wrote:Why the dash still weird?
I'll find my way to fix that. I have a script by Keksdose that works just like in The Trailblazer, however i can't get it to behave like the actual dash (short distance, low slippering, fast stopping).
Netheritor wrote:For Necroguardian; maybe also add block projectiles?
I am thinking on giving this property to melee weapons, but it's still a work in progress.
Netheritor wrote:Also, add 'necroplasm'? Invul, invis, intangibility, fly, but cannot attack? (like the SNES version where you fall down from the stage)
Hmmm... way too OP. I also don't even have the idea on how to code something like this.
Ac!d wrote:Found a scaling problem
Merci! I've tried defining the size with TEXTURES.txt, but the image refused to appear. I'll try ye'olde HiRes folder, and if nothing else, i'll just take the black part out.
Yebudoom wrote:Oh man! The changes/new additions sound awesome! Can't wait to try them later today.
Unfortunately I'm in the middle of recording a playthrough with Spawn and Going Down with the previous version of the mod. But I'd like to show the new additions in the videos, so maybe I'll just start over and skip to map 11 with cheats
Dr_Cosmo, I love many of your mods (most, in fact), but I think I adore Ultra Crispy and Spawn the most. They just have that special something, at least for me. Thank you and keep up the good work!
Thank you friend! I am very aware of your videos, i just haven't posted them yet! Have fun with the new additions, i look forward to see your thoughts on them.