Angelic Aviary v1.21 (Finished: Zandronum edition 12/05/23)

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CherubCorps
Posts: 181
Joined: Fri Sep 11, 2020 8:09 pm
Location: United States

Re: Angelic Aviary v1.21 (Finished: Bugfix updated 03/31/2023)

Post by CherubCorps »

Having played a certain "towelket" game i gotta ask - did this monster pack took inspiration from that game or something similar, or is it just your idea in general?
So Angelic Aviary was originally built on the idea "What if heaven invaded hell?". It was originally an idea for a full game, but got scaled back to just the enemies. All the enemies are custom in terms of design, but they are nods to things like Touhou (The Dollmaykr is essentially a mini Alice Margatroid).

Never heard of towelket. Looking it up right now... Interesting

In other news, my next mod "Showtime!!!" is about 50% done, still a ways away. While Angelic Aviary is techniqully finished, it's not dead. I do have 2 rare birds that I want to add along with more polish, voices, death animations and fanservice. I might update the mod before the end of 2023 with the new things that I've added in my spare time.
User avatar
CherubCorps
Posts: 181
Joined: Fri Sep 11, 2020 8:09 pm
Location: United States

Re: Angelic Aviary v1.21 (Finished: Zandronum edition 12/05/23)

Post by CherubCorps »

This has been floating around for some time, but someone made a zandronum compatible version of Angelic Aviary. Most things are intact, however, they are a few glitches/missing features. I haven't tested it much so they are probably other missing features.

-Angels do not have halos
-Option menu is unavailable
-Principality's lightning shield does not function properly.

Download here: https://www.mediafire.com/file/2otfpkyd ... 1.pk3/file

The link is available on the front page as well.

PS: If you know who the author is or if you are the author, please tell me so I can give you credit.

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