It’s done. After 3 years, 4000 drawings and almost 10k line of code, Angelic Aviary V1.0 is out. All demons have been replaced with custom angels. The project is at a point where I consider it finished. That being said, the mod is not abandoned. I plan to update the mod from time to time, especially in the near future for bug testing, sprite conflicts and balance issues (Both for the Doom and Heretic versions). I also plan to add two extra rare birds at some point and to do something with the icon of sin. There will also be a texture pack at some point which will change hell maps into heaven maps (But this is still a long way off).
Thank you to everyone who has been following and supporting the project all these years. I hope you have as much fun killing these angels as I had making them.
V1.0 Changes
-Final new angel: Crusader Queen (Replaces Spider Mastermind)
The former praetorian guard to the little goddess. Pulled by mechanical horses and surgically grafted onto a hover chariot, the Crusader Queen is more machine than maiden. She can exceed speeds of over 800 KPH, crushing anything that gets in her path. Even without her horses, the Crusader Queen will continue to fight. Crusader Queens are the most powerful warriors in all of heaven. Luckily, they are only a finite number left in existence and are exceedingly rare.
This is the crown jewel of Angelic Aviary. At 270 custom frames of animation, she might be the biggest custom enemy ever made for Doom. She took over six months to fully develop, nearly 6X longer than it took to make the Seraph.
Shotgun Duo
-Shotgun duo will be launched backwards when attacking.
Cardinal
-Added custom elemental death to Cardinal.
Blackbird
-The blackbird is now a stealth enemy. She is completely invisible except for her halo
-Blackbird has custom color scheme to make her different from the Cardinal
-Decreased Blackbird’s health to 125.
Aspect of Iris
-Aspect of Iris butterflies will expire after 15 seconds on the battlefield.
-Increased Aspect of Iris’ weight slightly. Is harder to knock backwards.
Ophanim
-Major behavior change. An Ophanim will open her eye more quickly but will cease firing between phases if the player gets behind cover. Useful if fighting multiple Ophanim in open areas.
Dollmaykr
-Rather than summoning dolls, Dollmaykrs will summon bouncy balls of yarn that spawn into dolls after a few seconds.
-Dollmaykrs will come to a complete stop when attacking or summoning dolls.
Joy elemental
-Added custom elemental death to Joy Elemental
Kiss & Aphrodite’s Kiss
-Aphrodite Kisses launch one arrow instead of three. Her arrow now tracks and will always explode.
-Decreased rate of fire of the Kiss and Aphrodite’s Kiss arrows.
Authority
-Authority wind blades rotate slightly.
Virtue Virgin
-Added animation of Virtue Virgin lifting her legs off the ground to indicate that she is flying.
-Added option to toggle between current Virtue Virgin and legacy Virtue Virgin. Legacy Virtue Virgin is much more powerful while current is the default.
Crucified Seraph
-Removed the fire death easter egg from Seraph and added option to toggle between ragged and nude Crucified Seraphs. The nude version is the correct version, however I want people to be able to stream the mod, so the censored version is on by default. I don’t consider this option as fan service, it is an artistic choice, but I understand that it may make people uncomfortable. There is no difference in how each version plays except for appearance. Use your own judgement when choosing this option.
-The nude crucified Seraph model has been altered to be more blooded, starved, and anatomically correct.
-Removed the Eve hidden boss and incorporated some of her attacks into the Seraph. When the Seraph enters her pain state, she will shoot out ground fire in 45 degree angles. These attacks have also been incorporated into the Great Seraph as well.
-Decreased the speed of the loon blast.
Destroying Angel
-Slightly increased movement speed.
-Custom intro animation.
Willendorf’s Cherub
-Willendorf’s cherubs have Green bows and eyes
-Willendorf’s cherubs lob balls of lightning rather than water balls.
General
-Added custom icon to menu.
-Added fall sounds
-Fixed custom plutonia skyboxes.
-Added more custom enemy sounds.
-Less annoying Cherubs is on by default.
Future plans
-V1.0 Gameplay trailer
-“Textures of god”. A texture pack that turns the realms of hell into an angelic paradise.
-Two additional Rare birds.
-Zandronum edition and updated "lite" edition.
-More easter eggs and non-essential fun stuff.
Download here:
https://www.mediafire.com/file/phj517s3 ... 0.wad/file