Old King's and Popguy's Another Mod

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TheOldKingCole
Posts: 245
Joined: Wed Jan 30, 2019 7:12 pm

Old King's and Popguy's Another Mod

Post by TheOldKingCole »

Here we go again with the vanilla style mod using assets we are all familiar with (Don't worry I asked for permission, unless I forgot in which case contact me).

So we have a smooth weapon set with a couple of weapons that can be switched out for other ones in the mod menu.

The pistol can be switched for a rifle
The super shotgun can be switched for a auto shotgun
The chaingun can be switched for a machine gun (The chaingunner also gets replaced if this setting is on)

I also modified a couple of weapon sprites.

This was a team effort between me and Popguy12, I put all the assets together and modified the code for the purposes of this mod, and he made the menu's and cvars.



Download:
https://drive.google.com/file/d/1_9lUCs ... sp=sharing

Please remember to read the credits.txt file and have a fun time with it.
TheOldKingCole
Posts: 245
Joined: Wed Jan 30, 2019 7:12 pm

Re: Old King's and Popguy's Another Mod

Post by TheOldKingCole »

I sure do hope there aren't any serious bugs that I missed and have to fix and re upload 7.666 billion times.
PatCatz2004
Posts: 92
Joined: Fri Feb 07, 2020 10:05 pm

Re: Old King's and Popguy's Another Mod

Post by PatCatz2004 »

Ok, this mod is actually good, wanna see what comes next for this, and thats even if this mod is uhm vanilla esquq
TheOldKingCole
Posts: 245
Joined: Wed Jan 30, 2019 7:12 pm

Re: Old King's and Popguy's Another Mod

Post by TheOldKingCole »

PatCatz2004 wrote:Ok, this mod is actually good, wanna see what comes next for this, and thats even if this mod is uhm vanilla esquq
I've been thinking on whether or not I want to add more weapons that can be turned on or off.
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