Ashes Afterglow TC - quick update page 111

For Total Conversions and projects that don't otherwise fall under the other categories.
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

Please read the full rules for more details.
User avatar
AmissaAnima
Posts: 189
Joined: Sun Oct 31, 2021 10:34 pm
Preferred Pronouns: He/Him
Operating System Version (Optional): Windows 7 Professional
Graphics Processor: Not Listed
Location: Sweden

Re: Ashes Afterglow TC - quick update page 111

Post by AmissaAnima »

McMatthew7898 wrote: Tue Mar 14, 2023 3:29 pm
The jackhammer is generally better, but it has limited ammo and you don’t start with it. The crowbar does have some small advantages, you can use the lamp with it, it makes little noise, and the range might be a little longer.
While the Jackhammer deals more damage than the actual Crowbar it's not the best when it comes to moveability as in order to deal the most damage you're required to stand in place or move back slowly, Something that will get you easily killed on higher difficulties.
The only time i find myself using the Jackhammer is too stunlock the Ghosts as i've found that using that against them prevents them from doing their attack animation (most of the time any way as i've encountered cases in where they could still attack me it could've been my fault but i can't really remember)

The Crowbar is honestly the better option for dealing with common Melee mutants as all you gotta do is bonk them on the head with the heavy attack and step back and them bonk them on the head again and repeat until their killed. Honestly works wonders in the arena you're locked in a later map, Although it can take long to get rid of them all. In rare cases i try to bonk Pithounds with the Crowbar as that usually kills them in one hit.
User avatar
Deon
Posts: 222
Joined: Thu Oct 08, 2020 10:44 am

Re: Ashes Afterglow TC - quick update page 111

Post by Deon »

One improvement I could ask about, only if you have time, since it's not a lot of work, is to add "tags" to all pickups. I am often playing with targeting mods, sometimes with Use to Pickup, and showing proper names of items instead of class names adds to the enjoyment.

I've fixed it for myself but wanted to pass this recommendation in case you find time for it.

And once again, I return to these mods, even though I've played them through many times. They are just THAT good.
Canjul
Posts: 4
Joined: Tue Dec 20, 2022 5:50 am
Preferred Pronouns: No Preference
Operating System Version (Optional): Windows 11
Graphics Processor: nVidia (Modern GZDoom)

Re: Ashes Afterglow TC - quick update page 111

Post by Canjul »

So I already asked this a few pages back, but I'm going to try once more in the hopes that somebody can satisfy my curiosity; when you get your bike back, if you stick around and help the guards kill the monsters instead of just tearing ass out of there, one of them drops a necklace/locket.

Does anybody know what it's for? Is it just a relic from some quest that was cut out? I tried giving it to the guards, but no luck. Just carried it around for the rest of the game!
User avatar
AmissaAnima
Posts: 189
Joined: Sun Oct 31, 2021 10:34 pm
Preferred Pronouns: He/Him
Operating System Version (Optional): Windows 7 Professional
Graphics Processor: Not Listed
Location: Sweden

Re: Ashes Afterglow TC - quick update page 111

Post by AmissaAnima »

Canjul wrote: Thu Mar 30, 2023 1:21 am So I already asked this a few pages back, but I'm going to try once more in the hopes that somebody can satisfy my curiosity; when you get your bike back, if you stick around and help the guards kill the monsters instead of just tearing ass out of there, one of them drops a necklace/locket.

Does anybody know what it's for? Is it just a relic from some quest that was cut out? I tried giving it to the guards, but no luck. Just carried it around for the rest of the game!
Aight i'll satisfy your curiousity. The necklace you're talking about only drops if and only if Porcelain dies. You're supposed to turn it in to the Bartender if she dies during her quest. It has no use if you obtain it during the invasion of the ghosts.

Return to “TCs, Full Games, and Other Projects”