Disable texture filtering on an actor

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Moderator: GZDoom Developers

Disable texture filtering on an actor

Postby Collegia Titanica » Fri Jun 19, 2020 1:09 pm

It would be cool if you could just tell gzdoom to render an actor AS-IS, no filtering, no smoothing, basically no pixel operations.
Some sort of +FLAG.

Usecases : Realistically rendered flame or plasma or CG rendered character-turned-sprite . This shouldn't be too hard to add ?
Collegia Titanica
 
Joined: 25 Jan 2018
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