Trench Foot (New story trailer!)

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Mooney
Posts: 82
Joined: Tue Aug 01, 2017 5:43 pm

Re: Trench Foot (CountryCide released)

Post by Mooney »

Our TrenchFoot prequel, horror-adventure Countrycide is go!


Get it here https://www.moddb.com/mods/trench-foot- ... ountrycide




Thanks to Leathermushroom for the video.
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Rex705
Posts: 224
Joined: Sun Nov 22, 2015 5:49 pm

Re: Trench Foot (CountryCide released!)

Post by Rex705 »

This was epic I loved it. Very easy to get lost. A bit laggy for me but that's probably just from the mods and reshade.
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Mooney
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Joined: Tue Aug 01, 2017 5:43 pm

Re: Trench Foot (CountryCide released!)

Post by Mooney »

Rex705 wrote:This was epic I loved it. Very easy to get lost. A bit laggy for me but that's probably just from the mods and reshade.
Thanks for giving it a go!

It's probably down to the high number of linedefs. I remember trying to use a flashlight mod and the frame rate just tanked.
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Mooney
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Re: Trench Foot (CountryCide released!)

Post by Mooney »

Short gameplay video showing off the intro section.

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Rex705
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Joined: Sun Nov 22, 2015 5:49 pm

Re: Trench Foot (CountryCide released!)

Post by Rex705 »

Here is my gameplay vid :thumb:

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Mooney
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Joined: Tue Aug 01, 2017 5:43 pm

Re: Trench Foot (CountryCide released!)

Post by Mooney »

Rex705 wrote:Here is my gameplay vid :thumb:


Great video man, loved watching!
venividivici
Posts: 37
Joined: Sun Feb 27, 2022 6:45 pm

Re: Trench Foot (CountryCide released!)

Post by venividivici »

Well that was fun, can you please just change the sprites for revolver and shotgun ammo to be more recognizable.
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Mooney
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Joined: Tue Aug 01, 2017 5:43 pm

Re: Trench Foot (CountryCide released!)

Post by Mooney »

Thanks, but what do you mean exactly? Not sure they can be mistaken for something else?

They also show up very brightly in the dark.
venividivici
Posts: 37
Joined: Sun Feb 27, 2022 6:45 pm

Re: Trench Foot (CountryCide released!)

Post by venividivici »

It doesn't look like ammo hence I have issues recognizing it as such and only notice due to text pop up.
WolfyBrandon
Posts: 3
Joined: Mon Jan 18, 2021 10:37 pm

Re: Trench Foot (CountryCide released!)

Post by WolfyBrandon »

Just completed CountryCide on "Way of the Templar"... Loved it, Amazing atmosphere, and now I'm even more hyped for Trench Foot. :D
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PulseRifleFun
Posts: 30
Joined: Tue May 30, 2017 7:53 am
Location: Fighting evil

Re: Trench Foot (CountryCide released!)

Post by PulseRifleFun »

Love CountryCide! It's laced with Lovecraftian darkness! Very spooky environment, wish I had a doublebarrel shotgun!
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Lagi
Posts: 679
Joined: Sat Jun 23, 2018 12:51 pm
Location: Thou shalt alter thy beliefs with new evidence

Re: Trench Foot (CountryCide released!)

Post by Lagi »

masterpiece!

brilliant levels, massive amount of work into decorations, even monsters are new (and with better AI).

where was the voting for best mod ever? need to update it
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Mooney
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Joined: Tue Aug 01, 2017 5:43 pm

Re: Trench Foot (CountryCide released!)

Post by Mooney »

Thanks guys :)
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Enjay
 
 
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Location: Scotland

Re: Trench Foot (CountryCide released!)

Post by Enjay »

Very interesting stuff, very innovative. You have a very individual mapping style using several rarely used features which allow you to craft something quite unique. Personally, the trench warfare map was more to my tastes style-wise, but Countrycide is also a stunning offering. Great work. :thumb:
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Mooney
Posts: 82
Joined: Tue Aug 01, 2017 5:43 pm

Re: Trench Foot (CountryCide released!)

Post by Mooney »

Thanks man its an honor. :)

I should note the underground well, sewer puzzle area was heavily modified and transformed by Trenchwork member and lead coder DyNaM1K.
He makes use of a number of features I tend to look over (3d floors for instance) his mapping style is less "rough around the edges" too.


We'll have far more trenches and bunkers to explore when chapter one is released.

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