SIREN | v0.86

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DitheredOutput
Posts: 84
Joined: Tue Nov 12, 2019 5:26 pm

Re: SIREN | v0.81 - Christmas Update

Post by DitheredOutput »

Skrell wrote: Wed Jan 24, 2024 7:41 pm
DitheredOutput wrote: Tue Dec 26, 2023 3:12 am Yeah, I'll bring that in line with 0.81 in the next couple of days.
Did this ever happen?
It did, but I tend to release first on Discord, as it's faster for feedback and applying fixes.

Here is 0.82 though which is a lot more compatible with other mods.

https://drive.google.com/file/d/1zWwZyz ... drive_link
Delinquent
Posts: 20
Joined: Mon Feb 18, 2019 7:17 pm

Re: SIREN | v0.85

Post by Delinquent »

Love this mod so far, however the mod only version seems to have a minor sprite issue where the shotgun and hand sprites completely disappear during the last frames of the reload, after the magazine is inserted.
Also, it seems to be prone to freezing and some kind of black world bug in GZDoom 4.11.3, but I am playing with a ton of extra addons, so I'll see if that issue persists without the addons
Yeah, it's not the addons, unfortunately.
DitheredOutput
Posts: 84
Joined: Tue Nov 12, 2019 5:26 pm

Re: SIREN | v0.85

Post by DitheredOutput »

Delinquent wrote: Wed Apr 17, 2024 5:09 pm Love this mod so far, however the mod only version seems to have a minor sprite issue where the shotgun and hand sprites completely disappear during the last frames of the reload, after the magazine is inserted.
Also, it seems to be prone to freezing and some kind of black world bug in GZDoom 4.11.3, but I am playing with a ton of extra addons, so I'll see if that issue persists without the addons
Yeah, it's not the addons, unfortunately.
Hey thanks, I've got a bug bix update to fix these issues due on 20/4. The shotgun and freezes are in that fix.

One thing I'm not sure on, what is a 'black word' bug?
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DELTAtheDboi005
Posts: 219
Joined: Tue Apr 05, 2022 3:43 am
Preferred Pronouns: He/Him

Re: SIREN | v0.85

Post by DELTAtheDboi005 »

what's the siren discord so i can keep up to date with it?
Delinquent
Posts: 20
Joined: Mon Feb 18, 2019 7:17 pm

Re: SIREN | v0.85

Post by Delinquent »

DitheredOutput wrote: Thu Apr 18, 2024 4:44 pm
Delinquent wrote: Wed Apr 17, 2024 5:09 pm Love this mod so far, however the mod only version seems to have a minor sprite issue where the shotgun and hand sprites completely disappear during the last frames of the reload, after the magazine is inserted.
Also, it seems to be prone to freezing and some kind of black world bug in GZDoom 4.11.3, but I am playing with a ton of extra addons, so I'll see if that issue persists without the addons
Yeah, it's not the addons, unfortunately.
Hey thanks, I've got a bug bix update to fix these issues due on 20/4. The shotgun and freezes are in that fix.

One thing I'm not sure on, what is a 'black word' bug?
The entire world with the exception of player sprites will suddenly turn completely black. Not sure what causes it, if it's a conflict between Siren and some of the addons I use, or what. I have no idea how to replicate it, either, so the issue could be entirely unique to me.
DitheredOutput
Posts: 84
Joined: Tue Nov 12, 2019 5:26 pm

Re: SIREN | v0.85

Post by DitheredOutput »

v0.86 [Campaign] - The GzDoom 4.12 fix - ETA 28/5/24
```
-Fixed black screen bug with GZdoom 4.12+
-Fixed particles looking strange with GZdoom 4.12+
-Fixed progression bug in map 04.
-Reworked hacking locks to be more intuitive.
-Introducing repairing: use graphene weave to repair certain obstacles for alternate paths.
-Made a few things clearer, better objectives. Objectives push a hud message when received.
-Blackops have new voice lines (WIP) and expanded behaviour```
AdrianShephard
Posts: 7
Joined: Sat May 25, 2024 11:25 pm

Re: SIREN | v0.86

Post by AdrianShephard »

This is a great mod. Been having a lot of fun with it and the atmosphere has a very unique feeling to it. I look forward to seeing where the campaign proceeds from here.
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Irrevenant
Posts: 80
Joined: Fri Jul 28, 2017 10:18 am

Re: SIREN | v0.86

Post by Irrevenant »

Is there any chance this could be made more playable on 4:3 monitors?
DitheredOutput
Posts: 84
Joined: Tue Nov 12, 2019 5:26 pm

Re: SIREN | v0.86

Post by DitheredOutput »

Oof. I'll try.

On the things to do list, is make the UI and HUD adhere to scaling, so 4:3 consideration will factor into that.

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