Re, the crashes, by crash to desktop, I'm guessing you're not getting any error report or crash log. If you do, let me know.
Not being able to leave the first save room isn't good
.
There's been a few approaches to commercialise it, but doing so would suck the enjoyment out of it for me as, that would be a couple of years redoing a lot of the assets including textures, most enemies, weapons etc.
There's major code contributions too, like Zforms & Nash's PDA that are simply beyond the scope of my ability to recreate. Certainly beyond my threshold of enjoyment to do so.
I just want to finish the project, working at my own pace, as this allows me to experiment with new things, some that make it in and so that don't but it's learning something new everyday that makes me enjoy doing this. Sometimes this leads to moments of inspiration where things just click into place - for example, a lot of the lore and immediate narrative of the campaign will have a lot more direction in the next version.
So, the plans are, keep it free. If people want to support it, they can, this will go towards funding voice artists and one major UI system I'd like to do.
The final product will aim to play like an original game, and I should be able to make it 'standalone' at some point.
The main goal is to have people to play it! I'd rather have 1000 people play it for free, than 100 people play it for £9.99.