Hellrider v0.9c - Swift Demon Killing! (28-04-21)

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OrkMuncha
Posts: 1
Joined: Fri Apr 15, 2022 4:17 pm

Re: Hellrider v0.9c - Swift Demon Killing! (28-04-21)

Post by OrkMuncha »

Awesome mod! I love the aesthetics and gameplay. Excited to see what happens in the future, only suggestion I have is maybe more loadouts (although I'm sure you maybe have more planned). Thank you for this amazing mod!
combolynch
Posts: 35
Joined: Sat May 30, 2020 1:51 pm
Graphics Processor: nVidia (Modern GZDoom)
Location: Turkey

Re: Hellrider v0.9c - Swift Demon Killing! (28-04-21)

Post by combolynch »

Hans Gushne wrote:Greetings!

I'm new to this forum/site all I do is download wads and mods and doesn't interact at all well until now, I've created this account just to ask something about this mod and that is:

Is there anyway to access older versions of this mod? Like v0.8 or v0.6 I've watched Icarus' review of this mod and I immediately fell in love and wanted to play it and so downloaded it only to find out it doesn't work on D-touch or Delta Touch (yes I'm a mobile doom player) and I tried finding older versions of this mod to try out and I can't find it :|

Anyways, thank you for taking your time to read this comment and I shall be looking forward for some help, cuz this mod is the perfect gameplay mod that I've been trying to find for a while
https://www.doomworld.com/forum/topic/1 ... -for-doom/

You can download v0.7 and v0.8 versions in this link :wink: :wink:
Last edited by combolynch on Fri May 13, 2022 4:37 am, edited 1 time in total.
combolynch
Posts: 35
Joined: Sat May 30, 2020 1:51 pm
Graphics Processor: nVidia (Modern GZDoom)
Location: Turkey

Re: Hellrider v0.9c - Swift Demon Killing! (28-04-21)

Post by combolynch »

Tonkaducc wrote:can u add the downloads for the older versions like v0.6 pls?
I posted the doomworld thread above that has the older versions of hellrider. But no v0.6. Only versions v0.7 and v0.8
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Rudiarius
Posts: 33
Joined: Thu Dec 16, 2021 11:59 pm

Re: Hellrider v0.9c - Swift Demon Killing! (28-04-21)

Post by Rudiarius »

Love the mod, it's quite satisfying. Just a question, is there a way to turn off muzzle flash?
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kalensar
Posts: 401
Joined: Sun Mar 21, 2021 9:40 pm
Operating System Version (Optional): linux mint 20

Re: Hellrider v0.9c - Swift Demon Killing! (28-04-21)

Post by kalensar »

Rudiarius wrote:Love the mod, it's quite satisfying. Just a question, is there a way to turn off muzzle flash?
Theres options for reducing the gunsmoke iirc, but I don't recall on the muzzle flash. I had to reduce the smoke content myself so I get where you're coming from.
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Irrevenant
Posts: 57
Joined: Fri Jul 28, 2017 10:18 am

Re: Hellrider v0.9c - Swift Demon Killing! (28-04-21)

Post by Irrevenant »

Hey, would you mind if I used Rachel's pain and death sounds for a Hideous Destructor player skin?
MatheoR22
Posts: 1
Joined: Thu Dec 08, 2022 12:48 am

Re: Hellrider v0.9c - Swift Demon Killing! (28-04-21)

Post by MatheoR22 »

I have a question, to aim you need to keep the respective button pressed, but it is difficult for me since I play in Delta Touch and in the options I did not see an option to change it and just touch it, what can I do?
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Ferretmanjcdenton
Posts: 336
Joined: Mon Mar 09, 2020 5:38 am
Graphics Processor: Not Listed
Location: Germany

Re: Hellrider v0.9c - Swift Demon Killing! (28-04-21)

Post by Ferretmanjcdenton »

MatheoR22 wrote: Thu Dec 08, 2022 12:56 am I have a question, to aim you need to keep the respective button pressed, but it is difficult for me since I play in Delta Touch and in the options I did not see an option to change it and just touch it, what can I do?
Easy . Use the duplicate attack and 2nd attack button function and put 2 buttons on screen .works great for me . I have aim on the left and shooting on the right and vise versa .
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RaZZoR
Posts: 34
Joined: Sun Jan 17, 2021 2:30 pm

Re: Hellrider v0.9c - Swift Demon Killing! (28-04-21)

Post by RaZZoR »

I like it a lot
null_subject
Posts: 1
Joined: Thu Jan 26, 2023 2:22 pm

Re: Hellrider v0.9c - Swift Demon Killing! (28-04-21)

Post by null_subject »

Hmm, I like the lens flare that this mod applies to lights sources (such as the standing lights in E1M1), but they appear to be breaking gzdoom's dynamic lighting. Is there any way to either A. enable both, or B. disable the lens flare since the dynamic lighting is much more important)?

I will appreciate any help given, thank you!

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