[Hexen] Korax Must Die Again - v1.10, 19/10/2023

New maps, and other projects whose primary focus is new maps, belong here.

Note: This forum, and all forums below it, are not for questions or troubleshooting! Threads created here are for active projects only! If you have questions please feel free to use the Editing subforums or General forum.
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

Please read the full rules for more details.
alexsa2015sa
Posts: 54
Joined: Fri Apr 24, 2020 2:12 pm
Location: Possibly behind *that* curtain

Re: [Hexen] Korax Must Die Again - v1.10, 19/10/2023

Post by alexsa2015sa »

Download link v 1.10 (update 10/2023)
I have gone through this old thing and I was appalled by amount of problems that were not fixed and are not acceptable by my current standards. Past me, you were such a lazy ass that I can't believe I am less of one . Thus, an update.
Spoiler:
I took the opportunity to change various things I was unhappy with back before then, fixed one broken puzzle and streamlined several less obvious puzzles that might have been ignored by people outright because there were very easy sequence breaks to them. Music tracks are now also different. Finally, the wad now *actually has a titlepic*. Wild, isn't it.

Return to “Levels”