Iron Assault Remake (Demo Update 2.5)

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ReformedJoe
Posts: 178
Joined: Mon May 21, 2018 4:52 pm

Re: Iron Assault Remake (Demo 2.01)

Post by ReformedJoe »

New update!
TLDR: new demo with a bunch of new stuff.
Go here for download.

Slightly more detail:
Spoiler:
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EnriksD8
Posts: 33
Joined: Tue Nov 21, 2017 5:42 am
Discord: #9472
Location: Philippines

Re: Iron Assault Remake (Demo Update 2.5)

Post by EnriksD8 »

So... this error popped up when loading up Iron Assault 2.5:

Script error, "IronAssault_Demo_v2_5.pk3:iazscript/units/logicalcomponent.zsc" line 316:
Unknown identifier 'bSEEFRIENDLYMONSTERS'
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Cherno
Posts: 1286
Joined: Tue Dec 06, 2016 11:25 am

Re: Iron Assault Remake (Demo Update 2.5)

Post by Cherno »

EnriksD8 wrote:So... this error popped up when loading up Iron Assault 2.5:

Script error, "IronAssault_Demo_v2_5.pk3:iazscript/units/logicalcomponent.zsc" line 316:
Unknown identifier 'bSEEFRIENDLYMONSTERS'
This flag was introduced in GZDoom 4.8.0. Make sure you are using the latest version.
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ReformedJoe
Posts: 178
Joined: Mon May 21, 2018 4:52 pm

Re: Iron Assault Remake (Demo Update 2.5)

Post by ReformedJoe »

Yes, update your GZDoom.

I neglected to update the zscript version number. I made a quick hotfix to the download so if you try to run it in anything less than 4.8.2 you'll get an unambiguous message that'll tell you to update.

Soon I'll spend some time getting rid of the 8 billion floating point truncation/deprecated function warnings.
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EnriksD8
Posts: 33
Joined: Tue Nov 21, 2017 5:42 am
Discord: #9472
Location: Philippines

Re: Iron Assault Remake (Demo Update 2.5)

Post by EnriksD8 »

ReformedJoe wrote: Sun Aug 07, 2022 8:51 am Yes, update your GZDoom.

I neglected to update the zscript version number. I made a quick hotfix to the download so if you try to run it in anything less than 4.8.2 you'll get an unambiguous message that'll tell you to update.

Soon I'll spend some time getting rid of the 8 billion floating point truncation/deprecated function warnings.
I see, thank you.

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