Really love this mod, been following it for a long time. I would like to report some issues, however. During mirror-mode and mode-y, I get some weird screen tearing. Like, random blocks of the screen won't be updated at the same rate as the rest. It's still playable, but very jarring. I am led to believe that it is due to an update to my graphics driver, as this never happened with previous versions of Reelism 2: I have updated my graphics driver since playing last. I am using Intel iris Xe Graphics (go ahead, laugh), and my graphics driver is version 188.8.131.5235. And no, turning on v-sync didn't help. I would post a screenshot, but it does not appear in them. I am also using Gzdoom 4.7.0. Additionally, there seems to be a visual desync in the ui when selecting a map and gamemode from the town, as in where I mouse over does not seem to actually be where the game thinks my mouse is. It's very subtle, and it only seems to be a little above or below reality, and it can be completely avoided by using the keyboard, but it is an issue nonetheless. If it helps, my Gzdoom's windowed resolution is 1600x900. Like I said earlier, loving the mod. My favorite part would have to be that the skeletons' chants are a universal variable, so they harmonize very nicely. Also it's nice to see that the pirates addon is still working in the latest version. Keep up the great work, and I can't wait to see what the future holds for Reelism!
Edit: Actually, it seems like loading the pirates addon always loads the early excess version of the town, because for some reason the addon includes its own TOWNCITY.wad