DrPyspy's Crate de la Stuff! [NEW: Doom 64 Revenant!]

Sprites, textures, sounds, code, and other resources belong here. Share and share-alike!
Forum rules
Before posting your Resource, please make sure you can answer YES to any of the following questions:
  • Is the resource ENTIRELY my own work?
  • If no to the previous one, do I have permission from the original author?
  • If no to the previous one, did I put a reasonable amount of work into the resource myself, such that the changes are noticeably different from the source that I could take credit for them?
If you answered no to all three, maybe you should consider taking your stuff somewhere other than the Resources forum.

Consult the Resource/Request Posting Guidelines for more information.

Please don't put requests here! They have their own forum --> here. Thank you!
User avatar
Pandut
Posts: 227
Joined: Tue Mar 23, 2010 4:47 pm
Graphics Processor: nVidia with Vulkan support
Location: existential dread

Re: DrPyspy's Crate de la Stuff! [NEW: Hellified Soldier!]

Post by Pandut »

Awesome stuff, my dude! That hellified soldier looks fantastic :D.

I'm currently working on a mod where the player character is a not-human lady, may I use your Doom Gal mugshots as a base/reference to draw over?
User avatar
DrPyspy
Posts: 250
Joined: Sat Feb 21, 2015 7:35 pm
Location: Utah, USA

Re: DrPyspy's Crate de la Stuff! [NEW: Hellified Soldier!]

Post by DrPyspy »

I have recently been playing around with the Tyrant's model from Doom Eternal! I always thought it was neat how he and the 2016 Cyberdemon have the big old red light on the chest and an arm mounted blade, since it makes them feel like a sort of counterpart to the Doom Slayer.

Image

This fella will probably replace the recolored 2016 Cyberdemon on my to-do list. However, I would really like to set aside some time to make a set of 2016 Cyberdemon sprites eventually! I've been feeling really nostalgic for Doom 2016 recently, so I might do some stuff on the side.
User avatar
DrPyspy
Posts: 250
Joined: Sat Feb 21, 2015 7:35 pm
Location: Utah, USA

Re: DrPyspy's Crate de la Stuff! [NEW: Doom 64 Revenant!]

Post by DrPyspy »

Yo its the skeleton

Image

You can download him in the OP!
User avatar
Enjay
 
 
Posts: 26430
Joined: Tue Jul 15, 2003 4:58 pm
Location: Scotland

Re: DrPyspy's Crate de la Stuff! [NEW: Doom 64 Revenant!]

Post by Enjay »

The main problem with this is that it is better than the Doom64 sprites. ;)

Very nice indeed.
User avatar
Redead-ITA
Posts: 430
Joined: Sun Dec 20, 2015 8:06 am
Location: Italia

Re: DrPyspy's Crate de la Stuff! [NEW: Doom 64 Revenant!]

Post by Redead-ITA »

DrPyspy wrote:Yo its the skeleton
Finally it is here.
Spoiler: by the way
XLightningStormL
Posts: 380
Joined: Mon May 09, 2016 1:38 am

Re: DrPyspy's Crate de la Stuff! [NEW: Doom 64 Revenant!]

Post by XLightningStormL »

Like the nice touch of it wearing the zombieman's green shirt.
Gez
 
 
Posts: 17684
Joined: Fri Jul 06, 2007 3:22 pm

Re: DrPyspy's Crate de la Stuff! [NEW: Doom 64 Revenant!]

Post by Gez »

Now to get Nightdive to do a remaster of their Doom64 remaster with a new new episode that actually has the revenant in it!
JohnnyTheWolf
Posts: 1144
Joined: Mon Oct 05, 2015 8:37 am

Re: DrPyspy's Crate de la Stuff! [NEW: Doom 64 Revenant!]

Post by JohnnyTheWolf »

If not, then at least, I hope it is used to replace Brutal Doom 64's Revenant, which is currently just a slightly altered Tchnernobog from Blood.

Regardless, thank you, DrPyspy, for finally releasing the spriteset! I remember getting a glimpse of it years ago and I was wondering what you were planning on doing with it.
User avatar
DrPyspy
Posts: 250
Joined: Sat Feb 21, 2015 7:35 pm
Location: Utah, USA

Re: DrPyspy's Crate de la Stuff! [NEW: Doom 64 Revenant!]

Post by DrPyspy »

Image

A 64-style fella needs a 64-style buddy ...
Gez
 
 
Posts: 17684
Joined: Fri Jul 06, 2007 3:22 pm

Re: DrPyspy's Crate de la Stuff! [NEW: Doom 64 Revenant!]

Post by Gez »

Aaaaah, nowhere is safe!

Good call with the four arms, to echo the final boss that supposedly revived all the other demons.
whatup876
Posts: 231
Joined: Mon Feb 27, 2017 10:17 am

Re: DrPyspy's Crate de la Stuff! [NEW: Doom 64 Revenant!]

Post by whatup876 »

The 4 arms are a unique take, even if taken from the Mother Demon. (also, the Xenomorph head)
It's neat that this design even gets to be its own unique take on the monster, like other such as the Manc, PE and Arachnotron.
Gez wrote:Now to get Nightdive to do a remaster of their Doom64 remaster with a new new episode that actually has the revenant in it!
Would have been cool if the D64 release had a new episode with real new content but i wont be surprised if there's reasons why that might be impossible or at least hard.
Speaking of cut/missing D64 enemies, i do wonder if that one female HR Giger-style design was either for the Arch-vile or its new thing.
Because i can see that being associated with the demon or a similar role, yet D64 kinda comes from PS1 which cut that monster out of tech related reasons.

Did i forgot to mention that the classic Hellfied soldier also looks great?
I always interpretated them as a vague equivalent of a Plasma Rifle class but it being a literal cybernetic Zombieman works well.
Gez
 
 
Posts: 17684
Joined: Fri Jul 06, 2007 3:22 pm

Re: DrPyspy's Crate de la Stuff! [NEW: Doom 64 Revenant!]

Post by Gez »

whatup876 wrote:Speaking of cut/missing D64 enemies, i do wonder if that one female HR Giger-style design was either for the Arch-vile or its new thing.
It was, according to Gregor Punchatz:
Spoiler:
JohnnyTheWolf
Posts: 1144
Joined: Mon Oct 05, 2015 8:37 am

Re: DrPyspy's Crate de la Stuff! [NEW: Doom 64 Revenant!]

Post by JohnnyTheWolf »

This reimagining of the Arch-Vile really is something! I will go as far as to say it is what the Summoner should have been!

But do the four arms means it can revive two enemies at a time? :P
whatup876
Posts: 231
Joined: Mon Feb 27, 2017 10:17 am

Re: DrPyspy's Crate de la Stuff! [NEW: Doom 64 Revenant!]

Post by whatup876 »

By the way, this may sound innapropriate but because of my never ending curiousity: do you still have some other projects you shown on Twitter?
What came to mind now was that remake of the D2RPG Brier.
https://twitter.com/DrPyspy/status/1377747840051470340
James Flasch
Posts: 38
Joined: Tue Dec 13, 2016 5:32 pm

Re: DrPyspy's Crate de la Stuff! [NEW: Doom 64 Revenant!]

Post by James Flasch »

Any updates on the Doom 64-inator you were working on several years back?

Return to “Resources”