Isabelle Companion
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
-
- Posts: 2
- Joined: Tue Mar 10, 2020 7:34 pm
Re: Isabelle Companion
So since it's likely you won't be coming back to these for a while, could you maybe give some assets that we could potentially use for making our own companion mods?
-
-
- Posts: 16890
- Joined: Tue Oct 02, 2012 2:20 am
- Location: An ancient Escape Shuttle(No longer active here anymore)
Re: Isabelle Companion
I'd like to see companion mods with a bit of originality, but using some assets from other mods in a practicing way is fine as long as you get a permission to do so, and give credits to the author.
Would be easy to just privately ask the author about it, though. Just saying.
Would be easy to just privately ask the author about it, though. Just saying.
-
- Posts: 29
- Joined: Wed Jul 29, 2020 4:47 pm
- Graphics Processor: ATI/AMD with Vulkan/Metal Support
Re: Isabelle Companion
Not that anybody cares, but I've converted her to a wad format. (Only because you can't nest pk3s inside pk3s*)
https://www.dropbox.com/s/d82honqfoan20 ... e.wad?dl=0
Since this is listed as "Public Domain" I'm including her in my mod. https://github.com/mridlen/Oblige_Realm667
Also I cleaned up the errors.
*Long story: My mod is for the purposes that other people can try out the monsters and then include them in other mods. I've left all the wads separate from each other (inside the pk3) so that it's easy to pick out the resources you want. It's also nice because you can be assured that there are no conflicts between your resources, since I did all the hard troubleshooting work to clear those up.
https://www.dropbox.com/s/d82honqfoan20 ... e.wad?dl=0
Since this is listed as "Public Domain" I'm including her in my mod. https://github.com/mridlen/Oblige_Realm667
Also I cleaned up the errors.
*Long story: My mod is for the purposes that other people can try out the monsters and then include them in other mods. I've left all the wads separate from each other (inside the pk3) so that it's easy to pick out the resources you want. It's also nice because you can be assured that there are no conflicts between your resources, since I did all the hard troubleshooting work to clear those up.
-
- Posts: 4
- Joined: Fri Sep 11, 2020 3:04 pm
Re: Isabelle Companion
hey there, has there been an update or a way we can set it so the RLArsenal melee attacks register on the high five?
-
- Posts: 622
- Joined: Thu Oct 13, 2016 8:40 pm
Re: Isabelle Companion
The high-five feature of this mod made me geniunely smile and feel happy. Wasn't expecting something that wholesome as a real feature.
-
- Posts: 80
- Joined: Thu Sep 14, 2017 6:50 am
Re: Isabelle Companion
Isabelle doesn't spawn in the beginning of the wad [map]TheGrandGumby wrote:Not that anybody cares, but I've converted her to a wad format. (Only because you can't nest pk3s inside pk3s*)
https://www.dropbox.com/s/d82honqfoan20 ... e.wad?dl=0
Since this is listed as "Public Domain" I'm including her in my mod. https://github.com/mridlen/Oblige_Realm667
Also I cleaned up the errors.
*Long story: My mod is for the purposes that other people can try out the monsters and then include them in other mods. I've left all the wads separate from each other (inside the pk3) so that it's easy to pick out the resources you want. It's also nice because you can be assured that there are no conflicts between your resources, since I did all the hard troubleshooting work to clear those up.
Pls fix ?
-
- Posts: 51
- Joined: Mon Nov 30, 2020 3:51 am
- Graphics Processor: ATI/AMD (Modern GZDoom)
Re: Isabelle Companion
Wait, what?itsmeveronica wrote:Warning: This mod contains some hidden sexual (NSFW) content. Please do not download this mod if you are offended by such things. -Staff
-
- Posts: 21706
- Joined: Tue Jul 15, 2003 7:33 pm
- Preferred Pronouns: He/Him
- Operating System Version (Optional): A lot of them
- Graphics Processor: Not Listed
Re: Isabelle Companion
The author, who has conveniently not shown up on the forums for a while, embedded an Easter egg that is a bit not-kosher. Details have been described elsewhere by now, I imagine.Vphurple Izumi wrote:Wait, what?itsmeveronica wrote:Warning: This mod contains some hidden sexual (NSFW) content. Please do not download this mod if you are offended by such things. -Staff
-
- Posts: 280
- Joined: Thu Mar 07, 2019 9:40 pm
- Graphics Processor: ATI/AMD (Modern GZDoom)
- Location: United States, MI
Re: Isabelle Companion
Yes actually, I dunno if it is still on Mod DB... But, this guy made it out of having spite since the creator of the mod found out sprites with name and all in the files and seen the easter egg trigger with doing said explicit thing when up to the protagonist. I think he made it before this NSFW warning got put up if I recall it being there in the first place, so it seems it was a sort of call out in mod form to a not wholesome easter egg.wildweasel wrote:The author, who has conveniently not shown up on the forums for a while, embedded an Easter egg that is a bit not-kosher. Details have been described elsewhere by now, I imagine.Vphurple Izumi wrote:Wait, what?itsmeveronica wrote:Warning: This mod contains some hidden sexual (NSFW) content. Please do not download this mod if you are offended by such things. -Staff
If you know what it was the creator made though, I rather not let in on details unless you seen his video or mod already to avoid issues here.
-
- Posts: 102
- Joined: Wed Jun 06, 2018 11:15 pm
Re: Isabelle Companion
...Yeah, just found out about the NSFW thing and ew. It ruins what was originally a very wholesome mod. I don't understand exactly why that's even a thing. I don't know much about Decorate and the like, is there any way to just, y'know, DISABLE that NSFW thing?
-
- Posts: 21706
- Joined: Tue Jul 15, 2003 7:33 pm
- Preferred Pronouns: He/Him
- Operating System Version (Optional): A lot of them
- Graphics Processor: Not Listed
Re: Isabelle Companion
I mean, technically, it's disabled by default and requires you to know to give yourself some obscure, undocumented inventory item for the effect to happen at all. Removing it is pretty much just a matter of whether anybody wants to go to the trouble.retronutcase wrote:...Yeah, just found out about the NSFW thing and ew. It ruins what was originally a very wholesome mod. I don't understand exactly why that's even a thing. I don't know much about Decorate and the like, is there any way to just, y'know, DISABLE that NSFW thing?
-
- Posts: 102
- Joined: Wed Jun 06, 2018 11:15 pm
Re: Isabelle Companion
Oh, okay. I was worried it might just happen without warning and that could be...Super awkward.
-
- Posts: 198
- Joined: Fri Sep 11, 2020 8:09 pm
- Location: United States
Re: Isabelle Companion
It's in really in bad taste. What a great way to ruin the legacy of your project.
People ruining their maps/mods by including tasteless/controversial content seems to be a trend in recent months. When will people learn that if you make something tasteless or inappropriate, you should not include it in your mod. People WILL find it. There's no such thing as hidden content.
People ruining their maps/mods by including tasteless/controversial content seems to be a trend in recent months. When will people learn that if you make something tasteless or inappropriate, you should not include it in your mod. People WILL find it. There's no such thing as hidden content.
-
- Posts: 155
- Joined: Thu Sep 03, 2015 10:45 pm
- Preferred Pronouns: No Preference
- Graphics Processor: Intel (Modern GZDoom)
Re: Isabelle Companion
I took a look into the files to see what the commotion was about and...honestly, I kinda laughed. Yeah it's not kosher as weasel would put it and should've not been left in, but at the end of the day it's not gonna activate in-game unless from what I'm hearing that you have to do something very specific to have it happen.
And the last thing this person said anything (from what I found on discord) was in May and sounds like they're having a few issues IRL.
And the last thing this person said anything (from what I found on discord) was in May and sounds like they're having a few issues IRL.
Last edited by Carrotear on Mon Jun 21, 2021 9:23 am, edited 1 time in total.
-
- Posts: 8
- Joined: Mon Mar 08, 2021 9:32 am
Re: Isabelle Companion
i liked the mod
but when i looked at the files and found out that there is a hidden nsfw content
idk man it killed my entire experience
like it would have been the best to just not included but hey it happened anyway
don't know what to say about the wad anymore tbh
but when i looked at the files and found out that there is a hidden nsfw content
idk man it killed my entire experience
like it would have been the best to just not included but hey it happened anyway
don't know what to say about the wad anymore tbh