[Blood] E1M1 music from demo keeps going

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SanyaWaffles
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[Blood] E1M1 music from demo keeps going

Post by SanyaWaffles »

This one is weird and won't fit in the title.

1.) Start Blood
2.) Play E1M1 Demo a bit, note where music is
3.) Start Episode 1, note where music is
4.) Cutscene plays, music stops briefly
5.) After cutscene, Music keeps going from where it left off

I reckon this is default behavior for zmusic derived stuff as GZDoom will do the same thing, but it feels weird to me to have a cutscene play and then the music keeps going.

is there a way to fix this or is this is intended behavior?
Manuel-K
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Re: [Blood] E1M1 music from demo keeps going

Post by Manuel-K »

This sounds like it is an edge case that was not considered with the “keep playing the music after loading or reaching the next level that uses the same track” change.
SanyaWaffles
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Re: [Blood] E1M1 music from demo keeps going

Post by SanyaWaffles »

To be fair there's native cutscene support in Raze, not necessarily with GZDoom, so this being an edge case makes sense to me.

Still, it's a bit weird to me.
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sinisterseed
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Re: [Blood] E1M1 music from demo keeps going

Post by sinisterseed »

Yeap, probably just an edge case that wasn't considered for Blood, just tried this too.

This is different from NBlood v1.01 but it isn't optimal in that version either - music restarts after reloading saves there too.
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Graf Zahl
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Re: [Blood] E1M1 music from demo keeps going

Post by Graf Zahl »

fixed
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