[WIP] Doom 2 - Re-Build-t [updated 4-12-2020]
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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- Posts: 7
- Joined: Thu Nov 07, 2019 2:43 am
- Graphics Processor: nVidia with Vulkan support
- Location: Somewhere in the Void
Re: [WIP] Doom 2 - Re-Build-t [updated 4-12-2020]
I just finished playing thru this and had an absolute blast. It really took me back in time to when Duke3D had just been released. Extraordinarily fun and I look forward to seeing more of this!
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- Posts: 76
- Joined: Sat Jul 07, 2018 1:10 pm
Re: [WIP] Doom 2 - Re-Build-t [updated 4-12-2020]
It's great. One of my favorite wads.
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- Joined: Mon Oct 12, 2020 6:08 pm
Re: [WIP] Doom 2 - Re-Build-t [updated 4-12-2020]
Can't wait for MAP30 lol
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- Joined: Sun Jan 17, 2021 2:30 pm
Re: [WIP] Doom 2 - Re-Build-t [updated 4-12-2020]
Best wad i've ever played. Here some videos.
https://youtu.be/Jd4mv8_Fnc0
https://youtu.be/Qvu3uF5SSLM
https://youtu.be/Jd4mv8_Fnc0
https://youtu.be/Qvu3uF5SSLM
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- Posts: 53
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- Graphics Processor: Intel (Modern GZDoom)
- Location: Ye Olde StinkHole
Re: [WIP] Doom 2 - Re-Build-t [updated 4-12-2020]
Looks very very cool!
imma play it
imma play it
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- Posts: 1
- Joined: Thu Feb 18, 2021 1:09 pm
Re: [WIP] Doom 2 - Re-Build-t [updated 4-12-2020]
This map is a beautiful twist on the levels from classic Doom 2. The fusion of Map01 and Map02 was a really nice touch. I can't wait to see if you do anything more with this, this map is by far one of my favorites, despite being unfinished.
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- Location: Industrial District
Re: [WIP] Doom 2 - Re-Build-t [updated 4-12-2020]
I honestly wish this page wasn't bumped every month making me think there are updates when it's just people saying "looks cool".
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- Graphics Processor: nVidia (Modern GZDoom)
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Re: [WIP] Doom 2 - Re-Build-t [updated 4-12-2020]
Dynamo wrote:I honestly wish this page wasn't bumped every month making me think there are updates when it's just people saying "looks cool".
Hah, yet it does look cool. xD You can tell if its been updated by the title.
I'm looking forward to the next release as well, definitely one of the best and most unique remakes of DOOM II.
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Re: [WIP] Doom 2 - Re-Build-t [updated 4-12-2020]
A great WAD ever. I like it.
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- Posts: 166
- Joined: Thu Feb 11, 2021 6:16 am
Re: [WIP] Doom 2 - Re-Build-t [updated 4-12-2020]
nice!!! I like these reimagining of maps and the details in them. you're doing a great job!
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- Joined: Sat Aug 17, 2019 7:24 am
Re: [WIP] Doom 2 - Re-Build-t [updated 4-12-2020]
wow this is a very great idea i really like this project i really enjoyed this
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- Joined: Sat Feb 23, 2019 11:25 am
Re: [WIP] Doom 2 - Re-Build-t [updated 4-12-2020]
This is exceptionally high quality for someone who "doesn't have a ton of Doom mapping/modding experience." In fact, this feels like something I could expect out of a commercial boomer shooter made in current year by a team of self-proclaimed experts.
Keep up the good work man, this is absolutely amazing.
Keep up the good work man, this is absolutely amazing.
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- Joined: Sun Apr 04, 2021 10:00 pm
- Graphics Processor: ATI/AMD (Modern GZDoom)
Re: [WIP] Doom 2 - Re-Build-t [updated 4-12-2020]
very cool. how many maps is this so far? ill give it a shot