[20200210 Git] [Blood] Flickering voxels

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markanini
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[20200210 Git] [Blood] Flickering voxels

Post by markanini »

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sinisterseed
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Re: [20200210 Git] [Blood] Flickering voxels

Post by sinisterseed »

This is another known issue.

The same effect can also be easily observed on voxels and sprites in SW on maps/parts of the maps that use fog. The easiest example for this is the boss level of the base game.
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Graf Zahl
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Re: [20200210 Git] [Blood] Flickering voxels

Post by Graf Zahl »

Fixed.

What I found equally annoying is that the fog is not really a sector property but a texture property! That fucks up all the weapon hit and blood sprites on that foggy ship. But that looks like a design issue and not an engine bug.

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