Thanks for the reply! Glad to hear you're following. You get an idea that people are interested from the view count, but you can never be sure until they pipe up. But that's the nature of the internet.SallazarSpellcaster wrote:Hello!
Been eagerly following this mod's development since its beginning, and I must say I highly look forward to playing with it!
Commenting on the boot sprite, the issue isn't the outline itself, but a lack of contrast: Look at the gauntlet sprite, and you'll see there are many bright areas contrasting with the surrounding dark areas, that's why the gauntlets look as if they didn't have an outline -though they actually do.- What I'd recommend is that you add a few areas of light, similarly to the gauntlets; as it is, the boot sprite already has a few lighter areas which can work as a basis to add that "shine" to them.
I hope those few thoughts on the boot sprite help! As an aside, I made an edit to the boot sprite, but I'm not certain if it'd be disrespectful to share it without asking first.
Anyways; yes, not sure what I was smoking when I said the gauntlet had no outline, you're absolutely right. And yeah, it's likely a lack of contrast.
Carry on and share it, its not disrespectful. If its a cool edit, I'd be happy to use it and credit you. Heck, when development is done, I'll be sharing all the sprites seperately anyways, as I've myself have borrowed plenty from other works!
In fact, if you want to have a go at the other frame; here it is: https://imgur.com/RK9qHCI
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Notice: As before, I'm still seeking help on getting the damn Hexen statusbar working in Doom! Calling master ZScripters and Statusbar makers!