Oh, is that so?
If Graf says so then it's probably right. I always assumed that GLES, since its a cut-down version of GL for phones, would naturally perform worse, but I will admit I don't know much about the technicalities of rendering. I can build a PC just fine, just don't ask me to tell you the electronic minituae of how and why each part works as it does.

Yep fair enough, if you can use SLADE then commenting out those lines also works fine. Heck, you can probably just delete GLDEFS and other than GZDoom throwing some errors everything will work fine (probably) as it's only the dynalights that will be affected.Irrevenant wrote: ↑Sun Apr 30, 2023 5:09 amAhh nice. It's low-end, but I also built it myself some few years ago so not everything in it sucks, I just had to skip getting a graphics card and use one we already had. I have a Radeon HD 5450.
Luckily the HQ resize stuff was off.
Dynamic lights in general don't give me too many problems, it's mostly just Walp's and I guess I'd say the density of them. It was 100% the sparkles constantly spawning lights. I actually just went into Walp's GLDefs and commented out those specifically and it was a huge difference.
I get it. I've taken a look in a good number of mods and spot things like that.