Thanks for commenting, I always appreciate it, and glad you like it.
Irrevenant wrote: ↑Mon Sep 19, 2022 3:01 pm
Tried this out a day or two ago, just messing around with the characters and this has probably the coolest version of Parias I've seen. He's really fun to play. And I like his voice lines. Most of them are Patrick Seitz and he's one of my favorite VAs. The spear is probably my favorite weapon of his. I like how he readies it when an enemy is near and raises it when out of combat.
Thanks. I've yet to hear of anyone who dislikes the spear, which is why it became the weapon he's using on his portrait. XD It's nicely Crusader themed as well.
Irrevenant wrote: ↑Mon Sep 19, 2022 3:01 pm
Illitheya is pretty fun too. I particularly like ricocheting the baselards into enemies, that's great fun. Though, something about her idle sprite when she's just holding it doesn't look quite right. The angle of her arm is all wrong. The projectile is a bit weird, too. The flat of the blade looks like it's facing you when viewed from every angle. And, I was hoping her flechette would be more useful, like the plant spitting directly at enemies. Maybe I don't know the best way to use it yet. The delay between using it and her actually throwing it is also kinda uncomfortable. Oh and her voice is super loud. Parias is kinda loud too, but not as much. I ended up reducing their volume in SNDINFO.
Changing the ready sprite for the baselard is one of those things I have on the list that I never get around to. It's supposed to be a reverse grip, but as you say, it's not quite matched up right. Alas, I will eventually revise it. The baselard's when thrown is purposely made to look as good as it can do whilst bouncing, realism be damned though (lol).
Frenzyweed Flechette is best used chucked into a pile of enemies or into the path of oncoming enemies; it's a pitcher plant so it's not exactly a sniper turret; arguably its strongest point is exploding into gas afterwards whilst distracting enemies before that.
Can't say I've noticed Illitheya being especially loud; the voices were all actually normalised to the same peak levels when I processed them in Audacity; and checking them again, that is still the case, they're all within a similar decibel range. I guess you just find her voice louder (lol). I can think about adding a specific volume slider for (non-pain) voices though as a menu option if you like.
Irrevenant wrote: ↑Mon Sep 19, 2022 3:01 pm
I don't know if it'll need more work in the way of sprite renaming since I haven't tested it too much yet, but I made/am making a compatibility patch for Strange Aeons. Seeing as how the Druid has a staff of Dagon I thought that would be fitting. Didn't rewrite the MAPINFO stuff though.
Feel free to make any patches you like, and post it here or on the Discord and I'll link it in the main topic.
Irrevenant wrote: ↑Mon Sep 19, 2022 3:01 pm
Storm Sect Spear - Tis' -> 'Tis
Fulgur obituary - alot -> a lot
Dagon's Cane - bizzare -> bizarre
Bizarre is one z in the british spelling, and 'Tis is olde english and is still technically correct. A lot, however, is just a bad habit of mine to not space them.