Random resizing of the decorations would be neat, even as just an optional thing
There is no way to tell an object is a decoration as far as I know - if there is a general way to do it, do let me know. Unlike monsters for example. I would need to have an explicit list of types to check for to determine a thing is decoration. And I am not willing to do that. If there was a flag like bIsDecoration, I would have done this. Sorry
edit: Raised a feature suggestion for this at viewtopic.php?f=15&t=67698.
I'd really like to have an option to limit the deviations of the visual aspect ratio, that will at "0%" preserve AR and only change the size, while at "100%" will behave like it does now.
Will be implemented in the next version, although it may end up being a toggle rather than a slider.
The WAD is nice, but I do feel like the Spider Mastermind looks a little harder to tell it's sizes from and I might be unlucky anyways, but I feel like I really had not been able to hear many of the higher or lower pitched ones in compare to the normal spider mastermind.
The mod has checks in place to ensure that the resized monster would fit in the space it's in, otherwise it would get stuck. IF the new sizing is bigger and it wouldn't fit, it does not resize the monster. The spider mastermind is HUGE, and I am sure that was the reason you haven't run across a resized one, yet. If they are placed in open areas or high ceiling buildings with ample space, they will get resized as well.