[WIP ] Monster Mash

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Valken
Posts: 276
Joined: Mon Jun 08, 2015 7:32 am

Re: Monster Mash ( Back from the Dead )

Post by Valken »

Sorry to hear and understand how time is limited with family.

I tried to download your mod but it ask for a social media login?!

If you can maybe use another host such as mega, dropbox or even mediashare?

Would appreciate the consideration!
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HellCattX
Posts: 505
Joined: Thu Feb 26, 2009 2:10 pm

Re: Monster Mash ( Back from the Dead )

Post by HellCattX »

Ah, thanks for telling me, as a registered user, i dont get that issue. Heres a google Drive Link instead.

so far three people have downloaded from 4shared, hopefully this is less of a chore.

https://drive.google.com/file/d/1HKu9oD ... sp=sharing
Valken
Posts: 276
Joined: Mon Jun 08, 2015 7:32 am

Re: Monster Mash ( Back from the Dead )

Post by Valken »

Thanks for the link HellCattX! This works! Enjoy time with your family and PS5!
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HellCattX
Posts: 505
Joined: Thu Feb 26, 2009 2:10 pm

Re: Monster Mash ( Back from the Dead )

Post by HellCattX »

Also, forgot to add in the read me, it has limited heretic compatibility. You might make it to the end, you might not, has not been tested fully, but the playable classes have been coded to work the same in both game styles.
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HellCattX
Posts: 505
Joined: Thu Feb 26, 2009 2:10 pm

Re: Monster Mash ( Back from the Dead )

Post by HellCattX »

Been a few months since an update, noticed alot of downloads, but not a single comment, bad, good or other wise... New version in the works, fixing some bugs, removed un finished and broken maps, altered and fixed some classes, and fixing heretic compatibility, also adding a few new classes, one is almost done, with two more on the go and one being finished for next release... But still, not a full release, but the next update to the "archive" or "mix tape" or "randomizer" what ever you like to call it, is almost ready to go, with a better credits list and read me included...
Eta? ... Soon?...
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HellCattX
Posts: 505
Joined: Thu Feb 26, 2009 2:10 pm

Re: Monster Mash ( Back from the Dead )

Post by HellCattX »

Two new classes added, ran out of free time, alot of bug fixes, improved credits, ect... new version 0.0Y and two videos added to the misc classes spoiler tab on the main page - Ninja, uses shadow warrior as a base, does not aim to re create it 100%, uses female ninja sprite..., and the Cowboy, highly recomend the 120 cannon... hehe
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undeadmonk354
Posts: 193
Joined: Mon Feb 01, 2016 4:05 pm
Location: England

Re: Monster Mash ( Back from the Dead )

Post by undeadmonk354 »

Well, I could try out if I must.
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HellCattX
Posts: 505
Joined: Thu Feb 26, 2009 2:10 pm

Re: [WIP ] Monster Mash

Post by HellCattX »

Pre alpha 0.0X will be issued soon. Big fixes and 4 new classes have been added. After will be refining and tweeking.

Video in the next couple of days for :

Police officer - made by my son, uses immoral conduct era sprites.

Quake 1, Quake 2 and Unreal tournament styles. Because this mode does not use scripting or models.. the HD sprites are going to take longer, and some features lie the Redeemer fly by wire rocket I cannot figure out how to make work with just decorate code.
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HellCattX
Posts: 505
Joined: Thu Feb 26, 2009 2:10 pm

Re: [WIP ] Monster Mash

Post by HellCattX »

Videos are Up,

1. Sorry about the "Police officer" player, i told my son he needs to do more than just change the hue on a sprite, it mostly looks like fuzzy blue arms, not a cop uniform, it will most likly be me to have to finish it...

HD sprites for Q2 and Unreal are in progress, so I had to borrow LD sprites for now, with proper credits.

Videos :
Spoiler:
Also added to misc classes main page, also you can grab this version, that is still pre alpha, 0.0X now on main page.

As of right now, im not adding more, just refining whats there, but if any idea for classes or what not, post them here, but make sure i can at least find about 10 weapons for that class, or ideas to use, and ill see what can be done.
O yeah baby tapa na
Posts: 1
Joined: Sat Mar 27, 2021 2:08 pm
Graphics Processor: nVidia (Modern GZDoom)

Re: [WIP ] Monster Mash

Post by O yeah baby tapa na »

cool mod :D
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HellCattX
Posts: 505
Joined: Thu Feb 26, 2009 2:10 pm

Re: [WIP ] Monster Mash

Post by HellCattX »

thank you, but alot of it is colaborated from other people, so its not all just me, but, making everything work as simply as possible, thats the challange i am working on here... heh..
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HellCattX
Posts: 505
Joined: Thu Feb 26, 2009 2:10 pm

Re: [WIP ] Monster Mash

Post by HellCattX »

New update on the horizon. Waiting for a reply on permissions for a few things... changing the perfect dark class and separating it into two, one with regular pd firearms, the other with alien firearms, plus actual reloads, not goldeneye drop reloads, adding the Ghostbuster class, and other Q.oL. improvements. Also, as a request as the OMG class is lacking goofy weapons, the barrel launcher is a cheat only weapon for all classes give by the giveall cheat, as I've had request for that weapon specifically. No ETA yet, as I still need to refine the GB class and again, waiting for permission before I can release the Love, Guns and Anime NSFW class.
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HellCattX
Posts: 505
Joined: Thu Feb 26, 2009 2:10 pm

Re: [WIP ] Monster Mash

Post by HellCattX »

Need a Lil bit of community help, my class Love, Guns and Anime, has used HDoom as a base resource, improving animations for the weapons, but does not function like HDoom, instead the monsters are converted to anime girls when you hit them with your love weapons, so not to completely copy HDoom, as I have sent a few messages asking, but it's been months an no reply... if some one can point me in the right direction on who else I can ask... as some of the sprite work might look better in HDoom as well...

For now... this is what the class functions like, but only open the spoiler if you can view NSFW videos, this one is mostly sexually based, and even though this doom is nothing but gore and death, people are not so comfortable with this, so open only if you 18+ and are OK with NSFW videos. ( no porn, but some of the weapons are very old and are a Terry's best friend... )


Spoiler:
Password is : Doom
Last edited by HellCattX on Sun Feb 13, 2022 10:33 pm, edited 1 time in total.
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HellCattX
Posts: 505
Joined: Thu Feb 26, 2009 2:10 pm

Re: [WIP ] Monster Mash

Post by HellCattX »

if i cant get any info, might just have to Archive those files till later...

These are the updated Perfect dark Classes, still trying to get the Alien weapon tracers to line up right, and sad that the sprites are slightly cut off and are not wide screen friendly... but I no longer have the abilities to use the old tools I used to make sprites... so that might come down to a fair bit of attempted hand touch ups...

Human Weapons


Alien Weapons


Now with the Ghostbuster class, im having a few issues making things work how i want with out using scripting... so a few Things have been more difficult to add, but thanks to the new ghost busters movie, and with help from the ghostbusters video game from ps3, ive cobbled something together so far, but am not quite happy i cant get the actual capture stream to work... plus i feel like i may have cheaped out on a few items, but thats why its not ready yet right?



so if i dont hear anything back about the other stuff, the next update might just feature these few bits and some other fixes as well...
Last edited by HellCattX on Mon Feb 14, 2022 11:08 pm, edited 1 time in total.
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HellCattX
Posts: 505
Joined: Thu Feb 26, 2009 2:10 pm

Re: [WIP ] Monster Mash

Post by HellCattX »

Updated the Ghostbuster Video, Plus added -0.0V to download....

No one has gotten back to me, nor has said anything, so the Love,Guns, and Anime class will be included, Just for The love Holiday!
Weapons in rthis class turns baddies into anime demon girls that fight for you! you can even raise them back from the dead with your love weapons! This class started out as the Wtf? class and turned into this on my hunt for joke weapons... so that class is still yet to come....

Barrel Launchers can be found in the the green item boxes that can found inside barrels and crates, at a low % for all classes!

The Ghostbuster Class is in a better state than it was, and still cannot get a capture stream to work with jst decorate... so it is not available... Most items are just recolored or re-textured sprites to do different effects, in the fututre i plan on expaning this to make it so you have multi functions for one weapon, but for now, they are separate weapons.

The perfect dark classe have also been updated to two separate classes Human and Alien Tech.

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