
(Ignore the white on the image, I can't seem to get it transparent via IMGUR)
Hi everyone, NervousIntellect here, I have been working on a project for a few months, it is called Eternity Blitz and with the help of a few other folks I think I am ready for a forum thread to gather interest from the community. So what is Eternity Blitz, well it for starters is my first big project, I have worked on other things here and there but I've never actually had a project to call my own and so while working on this other stuff I came up with an idea a while back while talking with Terminus.
What if I could make a retro shooter where it feels a bit like a game of speed and agility, what if I could make something where the player was moving in a way that made them want to engage with enemies in order to gain boosts to some of their stats, I could have a combo meter and a special meter, the player good thrust themselves I could add in a score meter, I could add in voicelines, I could make each enemy have a stage where they change tactics too based on their health values and I could find some way to balance the insane, I am not all about making this really hard, I am making a challenging experience for the players that runs very smoothly.
I think you all get the idea, I am making my dream game and I have gotten a decent amount done thanks to various people who I have hired and other few volunteers, it's still in it's very basic stages but I hope to have a playable demo with 2-3 maps in the release, I am thinking it will take about a year for that? Currently I am working alone on most of this despite the help from volunteers so I think it's fair to say a year.
However as of right now, there is a very early alpha of the game which I have released to the public: https://drive.google.com/open?id=1lp0Ab ... qo_eAr4VQS
Spoiler: Introduction to Eternity Blitz
Spoiler: MIDI previews (Thanks Jimmy)
Spoiler: Screenshots
Spoiler: Credits
Discord server link: https://discord.gg/C2ba3yj