Angled Doom v0.8, ADP v2.1 and AD Lite v1.1
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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- Posts: 1662
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Re: Angled Doom v0.7 Released! 10/18/2020
That's strange. I can't reproduce this problem here on my machine. If anyone else had the same problem, please, let me know.
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- Posts: 1662
- Joined: Sat Jul 13, 2013 10:13 pm
Re: Angled Doom v0.7 Released! 10/18/2020
News:
While i'm finishing the new version of Angled Doom Plus addon, I have decided to record a quick gameplay video. Have a taste of what is to come:
In this video we can see among other things: A rare monster that drops a secret weapon; changes to some of the old weapon behaviors and sounds, and since i'm a sucker for the new Doom games, an optional glory kill system that can be toggled on or off in the main menu. I hope you enjoy.
While i'm finishing the new version of Angled Doom Plus addon, I have decided to record a quick gameplay video. Have a taste of what is to come:
In this video we can see among other things: A rare monster that drops a secret weapon; changes to some of the old weapon behaviors and sounds, and since i'm a sucker for the new Doom games, an optional glory kill system that can be toggled on or off in the main menu. I hope you enjoy.
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- Posts: 11
- Joined: Mon Oct 12, 2020 1:18 pm
- Graphics Processor: Intel (Modern GZDoom)
Re: Angled Doom v0.7 Released! 10/18/2020
Wait, Glory Kills? FINALLY! A MOD THAT ADDS GLORY KILLS THAT ISNT BROKEN! WOO! IT DOSENT MATTER IF ITS NOT VANILLA! NOW IM F**KIN HYPED!
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- Posts: 1662
- Joined: Sat Jul 13, 2013 10:13 pm
Re: Angled Doom v0.7 Released! 10/18/2020
Well... Angled Doom Plus addon was never meant to be vanilla in the slightest
I found a new pleasure in working with something more grounded as Angled Doom - the base mod, that is. There is a nice feeling to keep the core gameplay as intact as possible and Doom's overall simplicity is timeless for me (even with Zdoom adding a ton of quality of life features such as free aim, crouching, and jumping). However, I'm always dealing with my own brainstorms, and for the sake of not bastardizing the base gameplay mod, I've made the addon so everyone wins in the end.
I think i may upload another video soon, maybe introducing the Vorpal Blade or some other weapon. Just stay tunned for news.

I found a new pleasure in working with something more grounded as Angled Doom - the base mod, that is. There is a nice feeling to keep the core gameplay as intact as possible and Doom's overall simplicity is timeless for me (even with Zdoom adding a ton of quality of life features such as free aim, crouching, and jumping). However, I'm always dealing with my own brainstorms, and for the sake of not bastardizing the base gameplay mod, I've made the addon so everyone wins in the end.

I think i may upload another video soon, maybe introducing the Vorpal Blade or some other weapon. Just stay tunned for news.
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- Posts: 11
- Joined: Mon Oct 12, 2020 1:18 pm
- Graphics Processor: Intel (Modern GZDoom)
Re: Angled Doom v0.7 Released! 10/18/2020
Oh, Also Im On Mac OSX. Is There A Problem With Mac?jdredalert wrote:That's strange. I can't reproduce this problem here on my machine. If anyone else had the same problem, please, let me know.
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- Posts: 1662
- Joined: Sat Jul 13, 2013 10:13 pm
Re: Angled Doom v0.7 Released! 10/18/2020
Sorry about the delay in response. I'm currently working on a W10 machine and i don't have access to a Mac computer. Let's hope there is some other Mac user around that had the same trouble as you.
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- Posts: 1662
- Joined: Sat Jul 13, 2013 10:13 pm
Re: Angled Doom v0.7 Released! 10/18/2020
Small update:
While I was messing with XDeath states for all the monsters, i forgot to add A_BossDeath function were they belong (Mancubi, Arachnotron... you name it). So i'm uploading a quick fix for it. I'm sorry about the inconvenience.
While I was messing with XDeath states for all the monsters, i forgot to add A_BossDeath function were they belong (Mancubi, Arachnotron... you name it). So i'm uploading a quick fix for it. I'm sorry about the inconvenience.
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- Posts: 1662
- Joined: Sat Jul 13, 2013 10:13 pm
Re: Angled Doom v0.7 Released! 10/18/2020
News:
It's almost ready. I have a feeling that Angled Doom Plus will be ready before Christmas. Here's a 12 min gameplay preview of the almost finished build i have. I'm just making some fine-tuning before the release. In this video, you can see a new hud i made especially for the addon, and two more of the secret weapons in action: the BFSSG and Minigun. I really hope you enjoy it and hold on a little bit longer until the game is finished.
It's almost ready. I have a feeling that Angled Doom Plus will be ready before Christmas. Here's a 12 min gameplay preview of the almost finished build i have. I'm just making some fine-tuning before the release. In this video, you can see a new hud i made especially for the addon, and two more of the secret weapons in action: the BFSSG and Minigun. I really hope you enjoy it and hold on a little bit longer until the game is finished.
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Re: Angled Doom v0.7 Released! 10/18/2020
Absolutely astounding and it's beyond-classic thing to see more of interesting weaponry to the mod. The BFSSG looks fun to use!
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- Posts: 1662
- Joined: Sat Jul 13, 2013 10:13 pm
Re: Angled Doom v0.7 Released! 10/18/2020
Wow, thank you for your kind words, Cap! I'll do my best to make it worth the wait. It's been one year since i have started this new version... I promise i won't let you down.
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Re: Angled Doom v0.7 Released! 10/18/2020
What happened to that belt-fed SSG? Did it get replaced?
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- Joined: Sat Jul 13, 2013 10:13 pm
Re: Angled Doom v0.7 Released! 10/18/2020
Yes, it sadly was. The weapon as it was back then was something along the lines of a placeholder until I could figure out what I really wanted for the special SSG slot. In the end, I thought that an automatic double-barreled shotgun was a little too much, and once I saw those SSG sprites I thought that they were what I was looking for. I had to make my own adjustments to it as nonetheless, but still, they clicked with me.
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Re: Angled Doom v0.7 Released! 10/18/2020
Looks Great. I have a question, are you going to update angled doom lite?
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Re: Angled Doom v0.7 Released! 10/18/2020
This mod has come a long way from where it started. Fantastic work!
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- Posts: 1662
- Joined: Sat Jul 13, 2013 10:13 pm
Re: Angled Doom v0.7 Released! 10/18/2020
After I finish the addon I might come back to the lite version. That was made in a hurry tbh, AD Lite also needs some love.VecterStroke wrote:Looks Great. I have a question, are you going to update angled doom lite?
And I am glad that you are still around! Thank you for your support!PRIMEVAL wrote:This mod has come a long way from where it started. Fantastic work!
Now, as I promised a while back: The Vorpal Blade!
Please, don't mind the amateurism, this is the first time I ever edit a video like this