
Doomreal is an "expansion" to Doom Tournament covering not just the base Unreal 1 arsenal, but also loads of dummied out content, some of which never really saw the light of day even in existing Unreal/UT mods. A lot of work has been done to remodel and reanimate unfinished weapons and provide new sounds and effects. Hopefully, all of this has been worth the wait™.
Obviously, the mod requires Doom Tournament.
You can download a prepackaged build here (last updated: May 17th 2021 16:08 CEST) , or just head over to the GitHub repo.
It has its own add-ons too:
- DT Combiner Patch : Re-adds UT items back to the game. Compatible with most DT add-ons as long as they're loaded before Doomreal. (last updated: January 4th 2020 20:44 CET)
- Unreal music playlist : Contains all map tracks from Unreal Gold, plus some beta stuff. Requires Doom Tournament's music add-on. (last updated: November 1st 2019 13:32 CEST)
- Old sounds pack : Replaces various sounds with those of earlier Unreal versions, for those who prefer them. (last updated: February 1st 2020 11:02 CET)
- Alt. Flamethrower model : A somewhat better looking model built around an old Biorifle skin. (last updated: December 4th 2019 13:37 CET)
- Alt. Protomag Skin : The alternate, rusty skin from later Unreal versions. (last updated: October 16th 2019 18:16 CEST)
- Alt. Protomag Skin (left only) : Same but only affecting the off-hand protomag when dual wielding. (last updated: October 16th 2019 18:16 CEST)
- Old Dispersion Pistol skin : The darker looking skin from before beta 4. (last updated: September 29th 2019 12:43 CEST)
- Old Tarydium shard skin : Beta 4 made it brighter to match the final look. (last updated: September 29th 2019 12:44 CEST)
- Old Biorifle skin : This one was also darker before Beta 4. (last updated: September 29th 2019 12:45 CEST)
Spoiler: Features (many of them configurable)
For more info you can read the Gun / Item lore documents.
Spoiler: Assorted screenies
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