Indeed. It really doesn't gracefully handle cases when preallocated resources run out. Sadly Vulkan doesn't make such situations easy to handle with its low-level-ness.
Maybe when I'm bored I'll write a third backend for NVidia's OpenGL command buffer extension...
First results from the GZDoom 4.2.0 survey
Moderator: GZDoom Developers
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- Lead GZDoom+Raze Developer
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Re: First results from the GZDoom 4.2.0 survey
axredneck wrote:Can somebody tell us if it's a reliable way to detect a number of cores and SMTs on Linux?
Code: Select all
$ lscpu
...
CPU(s): 4
On-line CPU(s) list: 0-3
Thread(s) per core: 2
Core(s) per socket: 2
Socket(s): 1
NUMA node(s): 1
...