First results from the GZDoom 4.2.0 survey

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Graf Zahl
Lead GZDoom+Raze Developer
Lead GZDoom+Raze Developer
Posts: 48040
Joined: Sat Jul 19, 2003 10:19 am
Location: Germany

Re: First results from the GZDoom 4.2.0 survey

Post by Graf Zahl »

Indeed. It really doesn't gracefully handle cases when preallocated resources run out. Sadly Vulkan doesn't make such situations easy to handle with its low-level-ness.
Maybe when I'm bored I'll write a third backend for NVidia's OpenGL command buffer extension... ;)
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apRklRoPAQf
Posts: 11
Joined: Thu Jan 10, 2019 10:31 pm

Re: First results from the GZDoom 4.2.0 survey

Post by apRklRoPAQf »

axredneck wrote:Can somebody tell us if it's a reliable way to detect a number of cores and SMTs on Linux?

Code: Select all

$ lscpu
...
CPU(s):              4
On-line CPU(s) list: 0-3
Thread(s) per core:  2
Core(s) per socket:  2
Socket(s):           1
NUMA node(s):        1
...
2 core cpu with HT(=SMT) for example.

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