[Sprites] SoniK.O.Fan's sprites

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Blue Shadow
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Re: [Sprites] SoniK.O.Fan's sprites

Post by Blue Shadow »

osjclatchford wrote:had some time so I've done some work on the 'classic' grenade launcher you were working on
I've been wanting something like this! Thanks for sharing.
osjclatchford
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Re: [Sprites] SoniK.O.Fan's sprites

Post by osjclatchford »

Blue Shadow wrote: I've been wanting something like this! Thanks for sharing.
Welc's!
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Sonik.o.fan
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Re: [Sprites] SoniK.O.Fan's sprites

Post by Sonik.o.fan »



So, here's finalized version of spritesheet with my classic-look grenade launcher.
Feel free to take anything you want, since everything was made by me here.
I'm still thinking about drawing angled look for that weapon.
AlphaSoraKun
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Re: [Sprites] SoniK.O.Fan's sprites

Post by AlphaSoraKun »

Sonik.o.fan wrote:

So, here's finalized version of spritesheet with my classic-look grenade launcher.
Feel free to take anything you want, since everything was made by me here.
I'm still thinking about drawing angled look for that weapon.
This sheet is pretty damn good! It gets a 5/5 from me.
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Ac!d
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Re: [Sprites] SoniK.O.Fan's sprites

Post by Ac!d »



Can you remake this railgun made by Eriance (with a better muzzle flash and others sprites a smooth 'reload' animation), please ?
The hand is the red square is made by you, I think it's could be great for the recreation of the 'reload' sprite at the top right.
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Sonik.o.fan
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Re: [Sprites] SoniK.O.Fan's sprites

Post by Sonik.o.fan »

Well, Eriance spriteworks are perfect already, but if you want - i'll see what i can do

EDIT:


No idea why you need such stuff, but here you go.
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Ac!d
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Re: [Sprites] SoniK.O.Fan's sprites

Post by Ac!d »

In my opinion, the scope/screen of the 'reload' frame doesn't feel right for some reason. But your angled sprite is excellent because i see now all the elements with the same perspective.
Thank you very much.

Edit : I've made a request in page 9 for some Doom 64 sprites.
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Sonik.o.fan
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Re: [Sprites] SoniK.O.Fan's sprites

Post by Sonik.o.fan »

I recommend to send requests by PMs next time, to make sure that i won't miss any requests


There ya go - new pickups
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Ac!d
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Re: [Sprites] SoniK.O.Fan's sprites

Post by Ac!d »

Understood. Thank you for the pickups.
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Sonik.o.fan
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Re: [Sprites] SoniK.O.Fan's sprites

Post by Sonik.o.fan »


This is my very first experience with working on 3d models and then spritifing them into Doom GFX
Toberone
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Re: [Sprites] SoniK.O.Fan's sprites

Post by Toberone »

Oh nice, Is this based on that old eriance shotgun sprite?
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Captain J
 
 
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Re: [Sprites] SoniK.O.Fan's sprites

Post by Captain J »

Feels like HMG from Doom 2016 got shotgunnified!
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Sonik.o.fan
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Re: [Sprites] SoniK.O.Fan's sprites

Post by Sonik.o.fan »

Toberone wrote:Oh nice, Is this based on that old eriance shotgun sprite?
I’d say so, since it uses same shiny shading + dark green colors. Such shading style is the most comfortable way to improve graphics, by using original palette, personally to me
ThrashfanBert1994
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Re: [Sprites] SoniK.O.Fan's sprites

Post by ThrashfanBert1994 »

Sonik.o.fan wrote:
Toberone wrote:Oh nice, Is this based on that old eriance shotgun sprite?
I’d say so, since it uses same shiny shading + dark green colors. Such shading style is the most comfortable way to improve graphics, by using original palette, personally to me
looking great bro
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Sonik.o.fan
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Re: [Sprites] SoniK.O.Fan's sprites

Post by Sonik.o.fan »


autoshotgun, that's it

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