[BETA 0.21] FINAL DOOMER CUSTOMIZER

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User avatar
Zonky
Posts: 43
Joined: Sun May 09, 2021 7:14 pm
Location: In my head too much

Re: [BETA 0.21] FINAL DOOMER CUSTOMIZER

Post by Zonky »

Yooo something like this for beautiful doom would be amazing, not trying to shit all over final doomer or anything like that, just saying :oops:
sbz666
Posts: 4
Joined: Wed Aug 07, 2024 9:55 pm

Re: [BETA 0.21] FINAL DOOMER CUSTOMIZER

Post by sbz666 »

cyber_cool wrote:
> [imgur]https://imgur.com/JBUl5fV[/imgur]
>
> FINAL DOOMER CUSTOMIZER is an addon for Final Doomer. It allows one to select 10th
> weaponset, called "Custom", that consists of weapons selected through
> special options page (Options -> Final Doomer Customizer).
>
> [youtube]TiDv5d07JDA[/youtube]
>
> [b]KNOWN ISSUES (Please read before playing):[/b]
> [list]- Final Doomer's weapon description is broken. Use Zoom instead of Reload to
> view it.
> - Amount of ammo given from ammo pickups is determined by selected weapons, i.e.
> small ammo pickups - pistol\shotgun\plasma rifle and big ammo pickups -
> chaingun\super shotgun\bfg 9000. I am going to allow user to adjust ammo given from
> pickups themselves.
> - Degree of dependency on FinalDoomer code. Unfortunately, I had to copy every single
> weapon that shares ammo with other weapons with very little changes. That's
> frustrating, but I've found a way around yet. So, my mod will slowly follow Final
> Doomer updates, I hope.
> - Due to modern gzdoom limitations class select screen is now textual. Can't do much,
> but you can download a fix for that below.
> - BTSX nanocore affects only BTSX weapons.
> [/list]
>
> [b]CHANGE LOG:[/b]
> [i]BETA 0.22:[/i]- Added 3.2 compatibility
> - Fixed some minor DECORATE warnings
> [i]BETA 0.21:[/i]
> [list]- Added 3.1 compatibility
> - Made Whitemare weapons fill the heat bar of the thermocoat
> [/list]
> [i]BETA 0.2:[/i]
> [list]- Added 3.0 compatibility
> - Fixed a lot of minor bugs
> - Added ammo visual adjustment
> - Removed ability to select chainsaw from JP CP
> [/list]
>
> [b]DOWNLOAD:[/b]
> https://www.dropbox.com/s/mpzg4who53wi5 ... 2.pk3?dl=0
> [b]FINAL DOOMER FORUM PAGE:[/b]
> viewtopic.php?f=43&t=55061
> [b]Custom menu from Dr.Pyspy (also works for FinalDoomer alone):[/b]
> https://cdn.discordapp.com/attachments/ ... u_v1.0.pk3

Link is dead, readd please.
deeperdead
Posts: 9
Joined: Sun Nov 19, 2023 8:29 am
Operating System Version (Optional): windows 11

Re: [BETA 0.21] FINAL DOOMER CUSTOMIZER

Post by deeperdead »

While we're here it also hasn't been updated to the latest version of Final Doomer Plus
User avatar
DoomThing445
Posts: 47
Joined: Wed Jun 01, 2022 3:25 am
Preferred Pronouns: He/Him
Operating System Version (Optional): Windows 10
Graphics Processor: ATI/AMD (Modern GZDoom)

Re: [BETA 0.21] FINAL DOOMER CUSTOMIZER

Post by DoomThing445 »

deeperdead wrote: Mon Aug 12, 2024 8:02 am While we're here it also hasn't been updated to the latest version of Final Doomer Plus
Cyber_cool was banned from the platform, I doubt he has any way of updating the mod.
deeperdead
Posts: 9
Joined: Sun Nov 19, 2023 8:29 am
Operating System Version (Optional): windows 11

Re: [BETA 0.21] FINAL DOOMER CUSTOMIZER

Post by deeperdead »

Oh ok
combolynch
Posts: 54
Joined: Sat May 30, 2020 1:51 pm
Graphics Processor: nVidia (Modern GZDoom)
Location: Germany

Re: [BETA 0.21] FINAL DOOMER CUSTOMIZER

Post by combolynch »

sbz666 wrote: Wed Aug 07, 2024 9:56 pm cyber_cool wrote:
>
>
> FINAL DOOMER CUSTOMIZER is an addon for Final Doomer. It allows one to select 10th
> weaponset, called "Custom", that consists of weapons selected through
> special options page (Options -> Final Doomer Customizer).
>
>
>
> KNOWN ISSUES (Please read before playing):
>
  • - Final Doomer's weapon description is broken. Use Zoom instead of Reload to
    > view it.
    > - Amount of ammo given from ammo pickups is determined by selected weapons, i.e.
    > small ammo pickups - pistol\shotgun\plasma rifle and big ammo pickups -
    > chaingun\super shotgun\bfg 9000. I am going to allow user to adjust ammo given from
    > pickups themselves.
    > - Degree of dependency on FinalDoomer code. Unfortunately, I had to copy every single
    > weapon that shares ammo with other weapons with very little changes. That's
    > frustrating, but I've found a way around yet. So, my mod will slowly follow Final
    > Doomer updates, I hope.
    > - Due to modern gzdoom limitations class select screen is now textual. Can't do much,
    > but you can download a fix for that below.
    > - BTSX nanocore affects only BTSX weapons.
    >
>
> CHANGE LOG:
> BETA 0.22:- Added 3.2 compatibility
> - Fixed some minor DECORATE warnings
> BETA 0.21:
>
  • - Added 3.1 compatibility
    > - Made Whitemare weapons fill the heat bar of the thermocoat
    >
> BETA 0.2:
>
  • - Added 3.0 compatibility
    > - Fixed a lot of minor bugs
    > - Added ammo visual adjustment
    > - Removed ability to select chainsaw from JP CP
    >
>
> DOWNLOAD:
> https://www.dropbox.com/s/mpzg4who53wi5 ... 2.pk3?dl=0
> FINAL DOOMER FORUM PAGE:
> viewtopic.php?f=43&t=55061
> Custom menu from Dr.Pyspy (also works for FinalDoomer alone):
> https://cdn.discordapp.com/attachments/ ... u_v1.0.pk3

Link is dead, readd please.
Here, enjoy:

https://drive.google.com/file/d/1xOgQhp ... drive_link

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