
DESCRIPTION:
Based off of Doomero's Codename HUNK, this mod turns all of Doom's enemies to the ones straight from Resident Evil! Enter once again to the world of survival horror and tremble as you face against dangerous enemies that takes your very limited bullets like champs and ready to gnaw your flesh straight to the bone at the sign of any mistakes!
I quite liked the original mod and wanted to see if I could port the monsters over, playing it with other survival horror mods and such. Simply dropping their code over turned out to not be so easy, as the monsters themselves are mainly coded for CH's gameplay, naturally. I had to manually trial and error my way in an attempt to fix it for vanilla play. Height and radius sizes are changed so they won't get stuck, health values are modified so your weapons wouldn't rip these zombies off like toilerpaper, inventory shenanigans, damagetypes, attack speeds, and probably other stuff that I forgot about. A lot of the original code from Doomero remains though, I'm not exactly a very good coder myself. Many pardons if it turns out something did go wrong at some point.
There are a few things to note however:
- Enemies here don't drop weapons or ammo, there might be times where you may have to resort back to melee options or evasion. Select your mods/maps wisely.
- RECH doesn't have any flying enemies, unfortunately. Spots where flying enemies were to spawn will have other monsters instead.
DOWNLOAD:
Wow. What a download!
SCREENSHOTS:
Spoiler:
VIDEOS:
Spoiler:
CREDITS:
Spoiler: