Crash using Vanilla Essence 4.3
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Please construct and post a simple demo whenever possible for all bug reports. Please provide links to everything.
If you can include a wad demonstrating the problem, please do so. Bug reports that include fully-constructed demos have a much better chance of being investigated in a timely manner than those that don't.
Please make a new topic for every bug. Don't combine multiple bugs into a single topic. Thanks!
Please construct and post a simple demo whenever possible for all bug reports. Please provide links to everything.
If you can include a wad demonstrating the problem, please do so. Bug reports that include fully-constructed demos have a much better chance of being investigated in a timely manner than those that don't.
Please make a new topic for every bug. Don't combine multiple bugs into a single topic. Thanks!
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- Posts: 139
- Joined: Thu Aug 16, 2018 6:48 pm
Crash using Vanilla Essence 4.3
Whenever I play JP LeBreton's Master's Alpha, https://www.doomworld.com/forum/topic/1 ... er-levels/, with Pixel Eater's Vanilla Essence 4.3 it always crashes at the EXACT same location whenever I enable "Vanilla Mode" on default settings. Using ZDL to load wads in this order: Doom_Complete.pk3, masters.pk3, Vanilla Essence 4.3.pk3. I know there's a whole lot of options in this mod but I just left everything at default for simplicity. Would include a crash report but freezes and I have to close it with Task Manager. This is the spot it always crashes: https://imgur.com/naVFP7K
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Re: Crash using Vanilla Essence 4.3
If GZDoom freezes, why do you call it a crash?
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- Posts: 139
- Joined: Thu Aug 16, 2018 6:48 pm
Re: Crash using Vanilla Essence 4.3
My mistake, it freezes and has to be closed through Task Manager when playing this specific map with Vanilla Essence 4.3. I called it a crash because once this happens, GZDoom won't respond. Haven't tested it with any other mapsets other than Master Levels Deluxe._mental_ wrote:If GZDoom freezes, why do you call it a crash?