Doom: The Golden Souls 3 - Important update at p.17, follow me on https://twitter.com/Batandy_ for project updates

For Total Conversions and projects that don't otherwise fall under the other categories.
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

Please read the full rules for more details.
siealex
Posts: 161
Joined: Tue Mar 17, 2009 2:02 am

Re: Doom: The Golden Souls 3 - Demo 2 out | Story Trailer ou

Post by siealex »

Is this trailer an actual map?
Scuba Steve
Posts: 1059
Joined: Sat Mar 27, 2004 8:56 pm

Re: Doom: The Golden Souls 3 - Demo 2 out | Story Trailer ou

Post by Scuba Steve »

I wish I was capable of making a world for this project...
Venelator2016
Posts: 3
Joined: Fri Mar 19, 2021 12:47 pm
Graphics Processor: nVidia (Modern GZDoom)

Re: Doom: The Golden Souls 3 - Demo 2 out | Story Trailer ou

Post by Venelator2016 »

I'm installing this right now, the trailer really blew my mind
VicBorAng
Posts: 24
Joined: Thu Apr 14, 2016 7:54 pm

Re: Doom: The Golden Souls 3 - Demo 2 out | Story Trailer ou

Post by VicBorAng »

So, the opening seems to be a large tech-urban location.
Will any worlds in D:tGS3 have a tech-Urban theme?
User avatar
Batandy
Posts: 1277
Joined: Tue Jul 19, 2011 2:56 am

Re: Doom: The Golden Souls 3 - Demo 2 out | Story Trailer ou

Post by Batandy »

VicBorAng wrote:So, the opening seems to be a large tech-urban location.
Will any worlds in D:tGS3 have a tech-Urban theme?
There will be cities, there won't be tech-urban levels. They're not my favorite so I feel like i'd force myself to design one.
Besides, I like keeping the tech stuff UAC related.
User avatar
Batandy
Posts: 1277
Joined: Tue Jul 19, 2011 2:56 am

Re: Doom: The Golden Souls 3 - Demo 2 out | Story Trailer ou

Post by Batandy »



Here's a new video of my latest map!
User avatar
neoworm
Posts: 1740
Joined: Fri Sep 23, 2005 9:17 am
Location: Czech Republic

Re: Doom: The Golden Souls 3 - Demo 2 out | Story Trailer ou

Post by neoworm »

Nice.
How do you do collisions for the boats and umbrelas? Invisible 3D floor?
spoone
Posts: 309
Joined: Mon Apr 24, 2006 4:36 pm

Re: Doom: The Golden Souls 3 - Demo 2 out | Story Trailer ou

Post by spoone »

Batandy wrote:

Here's a new video of my latest map!
This really reminds me of Traverse Town from Kingdom Hearts. Were you at all inspired from it? It looks great by the way.
User avatar
Batandy
Posts: 1277
Joined: Tue Jul 19, 2011 2:56 am

Re: Doom: The Golden Souls 3 - Demo 2 out | Story Trailer ou

Post by Batandy »

neoworm wrote:Nice.
How do you do collisions for the boats and umbrelas? Invisible 3D floor?
In some cases I used 3D floors, but for these umbrellas all I needed were a bunch of Bridge actors.
FilthySilver
Posts: 6
Joined: Mon Jan 13, 2020 2:52 am
Graphics Processor: nVidia (Modern GZDoom)

Re: Doom: The Golden Souls 3 - Demo 2 out | Story Trailer ou

Post by FilthySilver »

Have you ever thought of doing some goreless death animations? There's a mod called No Ultra-Violence: An Anti-Gore Mod by Pompous Seed that replaces the gore with cartoon effects which I thought would fit for The Golden Souls.
User avatar
Batandy
Posts: 1277
Joined: Tue Jul 19, 2011 2:56 am

Re: Doom: The Golden Souls 3 - Demo 2 out | Story Trailer ou

Post by Batandy »

FilthySilver wrote:Have you ever thought of doing some goreless death animations? There's a mod called No Ultra-Violence: An Anti-Gore Mod by Pompous Seed that replaces the gore with cartoon effects which I thought would fit for The Golden Souls.
While I see your point I prefer to keep the blood like standard Doom, it's already cartoony enough on its own
User avatar
Batandy
Posts: 1277
Joined: Tue Jul 19, 2011 2:56 am

Re: Doom: The Golden Souls 3 - Demo 2 out | Story Trailer ou

Post by Batandy »



Here's the new gameplay trailer that was shown at Blue Vertigo's digital event!
User avatar
Captain Ventris
Posts: 4605
Joined: Mon Jul 31, 2006 4:25 pm
Location: San Antonio, TX

Re: Doom: The Golden Souls 3 - Demo 2 out | Story Trailer ou

Post by Captain Ventris »

That looks awesome! Can't wait to get my hands on it.
VicBorAng
Posts: 24
Joined: Thu Apr 14, 2016 7:54 pm

Re: Doom: The Golden Souls 3 - Demo 2 out | Story Trailer ou

Post by VicBorAng »

Oh my, jumping across skyscrapers. Now that's the thing i thought i was getting in the "UAC/City world" in Golden Souls 2.
Good to see it's finally coming true.

This looks really good.
I Love it.
dragomir
Posts: 47
Joined: Sat Jan 16, 2021 10:21 am

Re: Doom: The Golden Souls 3 - Demo 2 out | Story Trailer ou

Post by dragomir »

When i load this mode,i see a colorless level.Using latest GZdoom.

Return to “TCs, Full Games, and Other Projects”