Doom: The Golden Souls 3 - Important update at p.17, follow me on https://twitter.com/Batandy_ for project updates
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Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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Re: Doom: The Golden Souls 3 - Demo 1 OUT!
Happy to announce the release of a new Golden Souls 3 demo, coming next week! (08/07/2020)
https://twitter.com/Batandy_/status/1289159762509062145
https://twitter.com/Batandy_/status/1289159762509062145
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Re: Doom: The Golden Souls 3 - Demo 2 Coming Out Next Week!
Fairly short date. Understood and i will look forward into the demo!
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Re: Doom: The Golden Souls 3 - Demo 2 Coming Out Next Week!
Oh boy i cannot wait 

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Re: Doom: The Golden Souls 3 - Demo 2 OUT NOW!
The new demo is finally here! More maps, more weapons, more fun.
Are you ready?
Get it on itch.io : https://batandy.itch.io/goldensouls3
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Re: Doom: The Golden Souls 3 - Demo 2 OUT NOW!
Is the version required still 4.3.3? Wont launch getting unable to load shader parallax.
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Re: Doom: The Golden Souls 3 - Demo 2 OUT NOW!
No, sorry, I forgot to update it.MajorFoley wrote:Is the version required still 4.3.3? Wont launch getting unable to load shader parallax.
In any case it's always best to use the most recent version.
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Re: Doom: The Golden Souls 3 - Demo 2 OUT NOW!
Yup ended up figuring that outBatandy wrote:No, sorry, I forgot to update it.MajorFoley wrote:Is the version required still 4.3.3? Wont launch getting unable to load shader parallax.
In any case it's always best to use the most recent version.

Played the new demo on stream new level looks amazing although i was getting big frame drops, not sure if it was because i was streaming or not but those frame drops were mostly happening outside with Vulkan and open GL. With specs like mine was a bit surprised considering im running a 3700x and a 1070 but hey

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Re: Doom: The Golden Souls 3 - Demo 2 OUT NOW!
I tried the second demo! I really like what's been done with limbotropolis and i think the trumpetbuss is neat... however, i'm getting unplayable FPS on serenity shrine. I can only get 5-10 fps on it with 800x600 resolution, although i am using a rather old computer, so that might have something to do with it. Removing the lanterns with the console helped a bit, although disabling dynamic lights didn't... i'm not entirely sure what the massive lag is coming from.
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Re: Doom: The Golden Souls 3 - Demo 2 OUT NOW!
I really enjoyed this demo but i think Serenity Shrine needs some optimizations, i was having quite a bit of lag but it was still playable.
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Re: Doom: The Golden Souls 3 - Demo 2 OUT NOW!
Glad i wasnt the only one who had the issue at least
Was worried something was wrong with my rig.

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Re: Doom: The Golden Souls 3 - Demo 2 OUT NOW!
this is completely unrelated but i'm curious as to what you're philosophy on level design is when making these levels?
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Re: Doom: The Golden Souls 3 - Demo 2 OUT NOW!
jusy beat the demo pretty much and it was very impressive! There was some cool scripted sections I found impressive and the new enemies and revealed returning enemies are a welcome addition. There was a good amount of lag in the new level though as others have mentioned so some optomisation would be nice. The trophies are cool too with some noticable refrences to other doom mods. Overall good stuff and I'm happy to see what comes next
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Re: Doom: The Golden Souls 3 - Demo 2 OUT NOW!
Spoiler: Feedback incoming!So i played the demo and... Yeah. I also had the same problem with the heavily dropping frame rate, especially at the Serenity Shrine.
Other than that, the demo's rich, and it's really good. Nice job! It was indeed worth playing it!
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Re: Doom: The Golden Souls 3 - Demo 2 OUT NOW!
Tartlman wrote:I tried the second demo! I really like what's been done with limbotropolis and i think the trumpetbuss is neat... however, i'm getting unplayable FPS on serenity shrine. I can only get 5-10 fps on it with 800x600 resolution, although i am using a rather old computer, so that might have something to do with it. Removing the lanterns with the console helped a bit, although disabling dynamic lights didn't... i'm not entirely sure what the massive lag is coming from.
0.1 wrote:I really enjoyed this demo but i think Serenity Shrine needs some optimizations, i was having quite a bit of lag but it was still playable.
Mr Masker wrote:jusy beat the demo pretty much and it was very impressive! There was some cool scripted sections I found impressive and the new enemies and revealed returning enemies are a welcome addition. There was a good amount of lag in the new level though as others have mentioned so some optomisation would be nice. The trophies are cool too with some noticable refrences to other doom mods. Overall good stuff and I'm happy to see what comes next
These are the recommended requirements for optimal performance
Spoiler:That said, the mod's also being tested on weaker pcs (AMD Ryzen 5 3550H, an intel I3), with results around 30 fps for that level. I'd suggest you to disable the extra lights in Options/Golden Souls 3 Options and run the game in Vulkan (Especially if you're on AMD hardware)
Thank you very muchCaptain J wrote: Feedback Incoming!
Last edited by Batandy on Sat Aug 08, 2020 12:12 am, edited 1 time in total.
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Re: Doom: The Golden Souls 3 - Demo 2 OUT NOW!
I think it would be cool to have switch between sprites and models for items that can be picked up,maybe it will add optimization